Silverline, a birthday demo for Amiga OCS from Bitbendaz. It came second at the Edison party and features a mix of code, graphics, and music from several contributors.

Happy Birthday, Cloud^Candle!
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Silverline, a birthday demo for Amiga OCS from Bitbendaz. It came second at the Edison party and features a mix of code, graphics, and music from several contributors.

Happy Birthday, Cloud^Candle!
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Tic Tac Finger is a 64k intro for the Atari XL/XE that took first place at the Edison party in 2026, with code by Imodium, Morbid, and vilcans, graphics by Corel, and music by mAZE.

The production has been well received for its soundtrack and visuals, and the team is keen to hear if it runs on other Atari hardware beyond the 800 XL and 800 XE they tested it on.
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A massive collaboration of six groups brings a full-screen, multi-part demo to the Commodore Plus/4 with a mix of vector tunnels, rotozoomers, and a soundtrack that keeps the energy high throughout.

Released in July 2026, Return to Promised Land runs on the Commodore 16 and Plus/4, featuring code by Lavina, BSZ, Larry, Mad, and Bubis, with graphics from DLST, Jeva, Harry, and Lavina.
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Heavy Recoil (2026) by Wide Pixel Games for Sega Genesis.
A run-&-gun revival with arcade roots โ Rush’n Attack meets Super Contra. A retired soldier returns to rescue prisoners. Who can resist that?
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Pucker Up (2026) by sumiguchi for Commodore 64: Youโve got ten summer weekends to hit every park and festival and scrape together $10K by the final one.
Think you can make it?
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Portal Boy (2026) by devgb for Game Boy. Shifting between three parallel labyrinths to collect sparks.
Shadow enemies can (unfortunately) follow you through portals too.
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Mines of Minotaur (2026) by devgb for Game Boy. Guide a mining robot through five underground mazes, collect lost parts, drop timed bombs, and dodge creatures.
Each level shifts layout and style as enemies close in.
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Grave Goods (2026) by wrywerytwreywery for Game Boy. Your time is short, but death isn’t the end… chain your past lives’ moves to reach the exit.
A tiny puzzle game written in assembly for Solo Dev Jam #12.
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GB-Uku (2026) by dumpycomb for Game Boy.
Sudoku with 20 puzzles, free-play or survival mode, and four unique songs to match the logic.
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Mothhtom: The Tale of 2 Moth’s (2026) by Murphy_Lol for Game Boy Color. This one’s for a mature audience.
Control Morphius, Mafira, and Murphy as they try to escape Floweria’s Laboratory.
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