Bully (2026) by kimchipenguin2 for Atari ST.
A two-player ice hockey port of Thorsten Feiweier’s 64’er game, all sliding momentum and silent rink Press both fire buttons together for the face-off.
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Bully (2026) by kimchipenguin2 for Atari ST.
A two-player ice hockey port of Thorsten Feiweier’s 64’er game, all sliding momentum and silent rink Press both fire buttons together for the face-off.
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A Windows tool for people who already know BASIC and want to learn 6502 assembly on the Commodore 64.

This is actually a great teaching/learning help. So you may check if out if this is a matter to you.
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Cubis (2026) by kimchipenguin2 for Atari ST.
A type-in Tetris variant from Happy Computer 1/1989, reborn as a desk accessory. Pieces only shift sideways on the frames they fall a row
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Math Gran Prix (2026) by kimchipenguin2 for Atari ST.
A port of Atari’s 1982 2600 cartridge, rebuilt to run from the desktop on ST hardware It even matches the 2600’s power-on start.
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Fun With Numbers (2026) by kimchipenguin2 for Atari ST.
An educational maths cartridge ported to the ST, colours swapped for patterns and playable in high res Jagpad users can even type digits directly.
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Nebula Vultures (2026) by 7TowersoftGames for Commodore 64.
Fast scaled-sprite 3D on a stock C64 Seven worlds, each with its own boss, plus barrel rolls that knock enemy shots aside.
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Van Helsing: A Night At Castle Dracula (2026) by Nightjar Software for Commodore 64.
Six chapters, one per hour of night: 36 rooms, six bosses and a whip The soundtrack runs on Bach, Chopin and Grieg.
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C64-Engine v1.2.1 is a PAID no-code tool for making real Commodore 64 games.

It comes from polytricity and works on Windows 10 or 11.
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Sonic (2026) by haroldo-ok for Game Boy Color.
Perhaps doesn’t need much explanation. Haroldo does, what Nintendodont and Segadont. This is considered a technical demo, not a full fledged quality port.

AI disclosure: Artificial intelligence was used in the making of this game.
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Brightmoor (2026) by J5 for Commodore 64.
An Ultima-style adventure, with a real line of sight and a day/night cycle that shrinks your view a lot. Three classes, six holds to clear. Good luck, adventurer! ๐

AI disclosure: Artificial intelligence was used in the making of this game.
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