ColecoVision News
MazezaM v1.1 (ColecoVision Game)

Dr. Hirudo has let us know ( http://www.pdroms.de/phpbb/viewtopic.php?f=6&t=2706 ) that he released an updated version of MazezaM (feel free to leave feedback in the PDRoms webboard).

The goal of the game looks simple – to pass from the left part of the level to the right, by sliding the walls and making corridors between them, which you can pass through. Once you get to the right part of the level, the character goes through straight corridor to the next level. The game gets harder with every level passed. But the motivation of the player to go to the next level raises as well. MazezaM is also available for other various platforms with wide range of features on every different hardware.

Release notes:

I have made the new release of MazezaM for Colecovision, compiled with the newer SDCC compiler. It is now faster and with two more levels. But the Gameboy version is still better, with smoother animation of the character.

http://hirudov.com/others/MazezaM_CV.php

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10 Years Coleco Vision (Coleco Vision misc)

Tribute demo “10 Years Coleco Vision” by newcoleco.

http://newcoleco.dev-fr.org/p4124/2009-02-09-colecovision-10-ans-deja.html

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Kobashi (Coleco Visoin Game)

Kobashi is a small game where you have to survive as a fish by eating the food dropped from the surface.

The original was ranked 2nd at the MRC Underwater Challenge and was released as a 8k rom, this version became 16k mostly due to removing the compression of data.

http://www.atariage.com/forums/index.php?showtopic=133917

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Bankruptcy Builder (Coleco Vision Game)

In Bankruptcy Builder you’re leading a construction company, send workers to constructionsites, etc.

http://www.atariage.com/forums/index.php?showtopic=131079

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Colored Gravity (20-08-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

I hope I’ll be able to make a cart-releasable game out of this. However I don’t know when that will happen. Since I probably won’t work on it in the next few weeks I’ve attached the current version.

Philipp

http://www.atariage.com/forums/index.php?showtopic=129254

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Colored Gravity (27-07-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

I added some eye candy and improved the speed.

http://www.atariage.com/forums/index.php?showtopic=129254

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Colored Gravity (26-07-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

Here’s a slightly improved version. Missiles self-destruct after some time. This may sound like a minor change, but it improves playability by combatting the slowdown caused by too many objects being on the screen at a time.

Philipp

http://www.atariage.com/forums/index.php?showtopic=129254

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Colored Gravity (25-07-2008) (Coleco Vision Game)

News from PkK:

I have done some improvements to a WIP called “Colored gravity”.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers.
The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero.
There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

The game becomes a bit slow when there are many objects on screen.

Philipp

P.S.: This is far from a complete game, but spaceships and missiles bouncing around are fun.

http://www.atariage.com/forums/index.php?showtopic=129254

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Kick Gas (11-06-2008) (Coleco Vision Game)

Kick Gas is a top-view smooth scrolling racing game, which game be controlled with regular controllers, as well as the steering wheel.

http://www.atariage.com/forums/index.php?showtopic=126865

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Remember the Flag (07-06-2008) (Coleco Vision Game)

Pixelboy has begun work on a new Coleco Vision game “Remember the Flag”.

http://www.atariage.com/forums/index.php?showtopic=126744

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