ColecoVision News
10 Years Coleco Vision (Coleco Vision misc)

Tribute demo “10 Years Coleco Vision” by newcoleco.

http://newcoleco.dev-fr.org/p4124/2009-02-09-colecovision-10-ans-deja.html

By with 0 comments
Kobashi (Coleco Visoin Game)

Kobashi is a small game where you have to survive as a fish by eating the food dropped from the surface.

The original was ranked 2nd at the MRC Underwater Challenge and was released as a 8k rom, this version became 16k mostly due to removing the compression of data.

http://www.atariage.com/forums/index.php?showtopic=133917

By with 0 comments
Bankruptcy Builder (Coleco Vision Game)

In Bankruptcy Builder you’re leading a construction company, send workers to constructionsites, etc.

http://www.atariage.com/forums/index.php?showtopic=131079

By with 0 comments
Colored Gravity (20-08-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

I hope I’ll be able to make a cart-releasable game out of this. However I don’t know when that will happen. Since I probably won’t work on it in the next few weeks I’ve attached the current version.

Philipp

http://www.atariage.com/forums/index.php?showtopic=129254

By with 0 comments
Colored Gravity (27-07-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

I added some eye candy and improved the speed.

http://www.atariage.com/forums/index.php?showtopic=129254

By with 0 comments
Colored Gravity (26-07-2008) (Coleco Vision Game)

PkK updated his game Colored Gravity.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers. The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero. There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

Release notes:

Here’s a slightly improved version. Missiles self-destruct after some time. This may sound like a minor change, but it improves playability by combatting the slowdown caused by too many objects being on the screen at a time.

Philipp

http://www.atariage.com/forums/index.php?showtopic=129254

By with 0 comments
Colored Gravity (25-07-2008) (Coleco Vision Game)

News from PkK:

I have done some improvements to a WIP called “Colored gravity”.

There are two spaceships, each steered by a ColecoVision controller. At the top of the screen there are two numbers.
The upper one is energy left. Energy is lost when firing, changing color or being hit by a missile. Energy recharges while the spaceship isn’t accelerating or decelerating. The other number is the reload. You can’t fire or change color while it’s nonzero.
There are three colors. Objects of different color attract each other.

Left fire button: Fire missile of your current color.
Right fire button: Try to change color.
Joystick: Accelerate / Decelerate, turn spaceship.

Spaceships and missiles bounce when hitting the border of the playing area.

The game becomes a bit slow when there are many objects on screen.

Philipp

P.S.: This is far from a complete game, but spaceships and missiles bouncing around are fun.

http://www.atariage.com/forums/index.php?showtopic=129254

By with 0 comments
Kick Gas (11-06-2008) (Coleco Vision Game)

Kick Gas is a top-view smooth scrolling racing game, which game be controlled with regular controllers, as well as the steering wheel.

http://www.atariage.com/forums/index.php?showtopic=126865

By with 0 comments
Remember the Flag (07-06-2008) (Coleco Vision Game)

Pixelboy has begun work on a new Coleco Vision game “Remember the Flag”.

http://www.atariage.com/forums/index.php?showtopic=126744

By with 0 comments
Sudoku v2 (Coleco Vision Game)

Sudoku is now available for the Coleco Vision. The program does not feature any sounds yet.

This piece of work has been coded by Pixelboy.

http://www.atariage.com/forums/index.php?showtopic=126268

By with 0 comments
Page 4 of 6« First...23456