Nintendo DS News
GoSub (14-02-2014) (NDS Game)

strong>GoSub by Chris Read for the Nintendo DS is a rather easy game: Get your underground boat to the treasure! Plenty of levels and getting more each update.

Changes:

– no changelog found

http://atariage.com/forums/topic/219931-gosub-ds/

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Sparky v1.0 (NDS Game)

ant512 comes up with a new game named Sparky. It is inspired by the hacking subgame found in Bioshock written using the Woopsi GUI framework.

Thanks to ant512 himself for the news.

http://simianzombie.com/posts/2014/01/26/sparky-1.0---a-new-ds-game

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GoSub (18-01-2014) (NDS Game)

Chris Read continued his work on GoSub for the Nintendo DS and released another update yesterday. The mission is simple: Get your underground boat to the treasure!

http://atariage.com/forums/topic/219931-gosub-ds/

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GoSub (20-12-2013) (NDS Game)

Chris Read who goes by the nickname atari2600land works on GoSub for the Nintendo DS. Get your underground boat to the treasure!

http://atariage.com/forums/topic/219931-gosub-ds/

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Jewel Warehouse v0.6 (NDS Game)

EgoTrip updated his game Jewel Warehouse. Its a puzzle/platform game where the idea is to collect all the jewels on each screen then head to the exit. There are various obstacles such as spikes, fires, acid drops, and puzzles to be solved such as pushing crates to make a path, and conveyor belts.

Changes:

Fixes:
* Changed timers on acid, they drop at a challenging speed again.
* Changed speed of water
* Fixed Level 24 ladder bug

http://gbatemp.net/threads/jewel-warehouse-new-puzzle-platform-wip.355813/

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Jewel Warehouse v0.4 (NDS Game)

EgoTrip updated his new game Jewel Warehouse. Its a puzzle/platform game where the idea is to collect all the jewels on each screen then head to the exit. There are various obstacles such as spikes, fires, acid drops, and puzzles to be solved such as pushing crates to make a path, and conveyor belts.

Jewel Warehouse for Nintendo DS

Jewel Warehouse for Nintendo DS

Changes:

Fixes:
* Crate behaviour
* Level 14 bug
* Arrows only make a sound if a different level can be selected.

New features:
* Turn sound effects on/off
* Music, can be turned on/off independently of sfx.

http://gbatemp.net/threads/jewel-warehouse-new-puzzle-platform-wip.355813/

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lolSnes v1.0 (SNES emu for NDS)

lolSnes is a project Mega-Mario started two years ago. He wanted to make a SNES emulator for the DS, that could render most sane games without glitches. So far, Super Mario World is playable, to some extent.

What is currently supported:

* CPU — 99% (all opcodes emulated; may miss a few unimportant bits about timing)
* PPU — ~40% (mode 1 BGs, OBJs, mosaic, master brightness, giant kludge for BG3 prio)
* SPC700 — 80% (most useful opcodes implemented, CPU/SPC I/O, timers)
* DSP — 0% (yep, no sound)
* SRAM with auto-saving

http://gbatemp.net/threads/lolsnes-snes-emulator-for-ds.353252/

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grape (13-10-2013) (Apple II emu for NDS)

grape is an Open Source Apple II emulator for Nintendo DS, powered by devkitPRO, libnds and lots of LemonBoy sweat.

grape - Apple II emulator for Nintendo DS

grape – Apple II emulator for Nintendo DS

Consider it as a WIP, it lacks some stuff like configurable keymaps and extensive testing. The video generation takes ~50% of the CPU time and would definitely benefit from optimization, beside the fact that it doesn’t emulate color bleeding. When playing games that make extensive use of disk IO disable vblank to make it load faster (eg. Karateka and Pacman).

http://gbatemp.net/threads/grape-an-apple-ii-emulator.356060/

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Jewel Warehouse v0.3 (NDS Game)

EgoTrip updated his new game Jewel Warehouse. Its a puzzle/platform game where the idea is to collect all the jewels on each screen then head to the exit. There are various obstacles such as spikes, fires, acid drops, and puzzles to be solved such as pushing crates to make a path, and conveyor belts.

Jewel Warehouse

Jewel Warehouse

Changes:

* Tweaked graphics (thanks to Flurry)
* Game Saving
* Pause
* New enemies
*5 new levels

http://gbatemp.net/threads/jewel-warehouse-new-puzzle-platform-wip.355813/

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Datastorm 2014 Invitation (NDS Invitro)

It has become famous amongst the demoscene to publish Invitros for several systems, so here is the Nintend DS invitation for Datastorm 2014 made by Up Rough.

http://www.pouet.net/prod.php?which=61979

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