Archive for July, 2003
GPVGB test release

This is a new test release from around a week so I got the file fromGPZigiand made a mirror here as you need to be a Korean resident toregister on their forums. No idea whats new in this release so try it out and if you find anything new let me everyone know via theforums. Downloads can be found atGP32Emu, [&hellip

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PCEAdvance v4.3

Another release of the PC Engine emulator for the GBA today. Changes are: – Fixed a crash in Aero Blaster because of the new sound routines.- Fixed mapping for 384kByte games, was broken in 4.1. Head over to the homepageherefor the downloads. Dont forget to leave any feedback on our emulation forumshere

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GPColEm v0.1 (GP32)

A new Coleco emulator ported fromColEmhas been released. The authorConsoliustells me that sound is not working but will be sorted in the next release expected in a few days. Also alphabetical sorting of the ROMs is currently broken so they will be listed in the order written to the SMC.VisitGP32Emuto download the emulator. Please give any feedback, bug reports etc [&hellip

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LJGP32 WIP (GP32)

The homepage of the NES emulatorLJGP32has been updated with some work in progress news. preliminary zapper support : duck hunt is ok, operation wolf isn’t… nestoy DB support. rom browser uses caches to speed up browsing. improved mapper support : 0,1,2,3,4,5,6,7,8,9,10,11,13,15,16,17,18,19,23,24,64,71,91 autofire modes 2″alternative”players mode : emulated pad can be changed in GUI (player 1,player 2,zapper). Autoframeskipping Improved fixed frameskipping [&hellip

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WINK News (formerly gpWinTK) for GP32

Taras updated his homepage with some more news on his project originally namedgpWinTK. The name has now been changed to the better soundingWINK(Windows INterface Kit) and theres a couple of new screenshots and news of plans to add functions to interact with the windows (drag/close/manage etc), add forms features (checkboxes/radio buttons etc) and some other functions. Read the full details [&hellip

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GP Games v0.5 (GP32 game collection)

A new version of GP Games is out. GP Games is a collection of Tetris, Shanghai, Solitair and another game I can’t remember yet. You can get the file at GP32emu.http://www.gp32emu.com

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fSMS32 WIP (Master System Emu for GP32)

rlyeh just arrived back from vacation yesterday and just this second he told me that he ported another emulator over to the GP32. It’s a Master System Emulator running ad 100% speed and it has crystal clear sound. SRAM saves do work and save state support is done as well. Also interesting is the g/zip support. The one or other [&hellip

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xRick (Gamecube game)

Anders Granlund ported the Linux Rick Dangerous clone”xRick”over to the Gamecube! Get the file from his page or at the PDRoms Gamecube/Game section. Thanks to Anders himself for the news!http://w1.243.telia.com/~u

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Cardboard Tube Samurai (GBA game techdemo)

Tim shows us another game done by him. This one is just a small demo yet, but maybe we can expect more in the future. You can get the demo at GBAdev.orghttp://www.gbadev.org

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Writing Text Example (GBA techdemo)

Another techdemo by Manulon shows how to write text in Mode 4. Source and binary are avaliable!http://www.gbadev.org

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