Archive for October, 2003
Lazy Reader v0.3 (GP32 application)

Woogal’s”Lazy Reader”is a txt viewer for those people who can’t bebothered pressing a button every time they want to view the next page. Or, to put it another way, it’s a variable speed auto scrolling txt viewer.http://gp32.sector808.org/lazyreader.php

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ThunderZ’s 3D Engine

The pictures of ThunderZ’s 3D engine for GP32 has been shown on many various related pages yet. Now there is more information on it (downloads soon). Thanks toGP32newsfor the news and ThunderZ himself for telling me about this. The license of the engine, I’m working is no more commercial license.So i’ve decide to distribut the GP32 version and the tools [&hellip

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YahtzeeGP v0.1 (GP32 game)

Guyfawkes released a beta of his new game YahtzeeGP over at GP32emu.http://www.gp32emu.com

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PDRoms Coding Competition – New Deadline!!!

I recognized latly that the planed deadline was a Friday (31st October). A few of you might need a bit more time or want to start an entry, so the new deadline is now Sunday the 2nd November 23:59 / GMT +1 – Kojote

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Keyboard Advance v1.0b (GBA application)

Keyboard is a writing system intended for handling complex input on a few button device using almost no memory or processing resources (it’s just a matter of user interface). Keyboard Advance implements Keyboard system on a Game Boy Advance. The author of Keyboard is Francesco Napolitano.http://digilander.libero.it/franapoli/keyboardadvance

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Sheep Pushing (GBA ?)

A new demo/game appeared on GBAdev. It’s called”Sheep Pushing”and was coded by Adam T. You can get the file at GBAdev.http://www.gbadev.org

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PDRoms – Filesearch v0.2

Pancid had enough time to update the search script a bit more. If you move your mouse over the filename it will show you what system the production is for. This should make things a bit easier 🙂

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PDRoms Coding Competition – Sidenote

Please note that the submitted BINARY (.gb .fxe .bin .gba .gbc) shouldNOTbe larger than 256kb. I don’t mind if you use internal compression inside the BINARY, but the final size of the BINARY counts. It does not work out if you submit an binary which is 90kb ZIP compressed but 640kb uncompressed. Please be sure to read all rules again [&hellip

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GP32 Spain – Contest results

The emulator coding competition for GP32 organized by GP32 Spain has finally the results up. Unfortunatly I was not able to find the downloads there.#1 Castaway (36 points) – AtariST emulator#2 fGB32 (27 points) – GB/C emulator#3 fNES32 (26 points) – NES emulator#4 Snes9x (15 points) – SNES emulator#5 fGen32 (12 points) – Genesis/Megadrive emulator#6 VBA32 (10 points) – GBA [&hellip

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GPCX (GP32 application)

Rov released a PCX viewer for the GP32. You can get the download at GP32news.http://www.gp32news.com/gp32news/index.php

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