Archive for February, 2006

NeoCD PSP (Zelurker) v0.9 (NeoGeo CD emu for PSP)
Zelurker has released another update to his continuation of NeoCD PSP from YoyoFR. NeoCD is a NeoGeo and NeoGeoCD emulator. For the changelog and the download please check the official page.http://www.rainemu.com/html/archive/tux/neocdpsp.html
RIN (Homer) v1.3.5 (GB/C emu for PSP)
Homer has continued Mr. Mirakachis work on RIN, a Gameboy and Gameboy Color emulator for the PSP. Changes in this release:Menu bug/hang fixhttp://forums.qj.net/showthread.php?t=36282
Meshloader Preview 3 (PSP Application)
Lumo has released an update to his 3D model loader for the PSP. Changes:Preview v3+ changed doublesided to singlesided meshes&backfaceculling (->draws only visible triangles, front side! ->planes might be invisible, cause of orientation) + new conversion tool (as cmsh might be v2, v3 i just call it v2 now...)+ rewrote maya export script to export the faces in correct* order + added Gouraud Shading ->no more flat view! + added a lightnote: max face/vertex count is 65xxx (not limited by my loader) but you can split your mesh into multiple 3db files and load em up...Thanks to Yashamaru, and sorry for the delay :)http://lumo.psplua.com/?action=3dmodels
Robot Escape (GP2x Game Port)
Image provided by: KaosOverrideKaosOverride has ported Robot Escape to the GP2x. Robot Escape is a quick-thinking maze game. You are a ball, rolling around through a maze. You can turn left or right, but you can't turn around. You must avoid running into robots. You can kill robots by throwing discuses at them when you take a turn.http://www.gp32spain.com/foros/showthread.php?t=28086
TankBrigade (PSP Lua Game Demo)
Release notes:TankBrigade - Demo By XiGency of Team PSP Crazy: Here's a game I've been working on. It is one of the games in the PSP Crazy Online lineup and will support team online play. Here's just a demo. Im also planning on making a single player as well as single PSP multiplayer and IR multiplayer.Right now, the AI sucks, it is ENTIRELY random, so the bots will often drive straight into walls for longperiods of time.http://forums.qj.net/showthread.php?t=37459