Super Mario War is a Super Mario multiplayer game Release notes: – First release for YDL 6.1 / PS3 based on spec from PLD Linux – Includes patch to allow use of 32bpp mode for improved speed on YDL / PS3 – This breaks level previews, but the game runs much faster this way Thanks to http://www.dcemu.co.uk for the news
MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game’s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. The ROM images that MAME utilizes are “dumped” from arcade games’ original circuit-board ROM chips. MAME becomes the “hardware” for the games, taking the place of their original CPUs and [&hellip
DS Visual Novel Reader is a visual novel reader for Nintendo DS. Changes: Graphical glitches in the GUI Comparing ints with strings works as expected now Support for {$var} notation Better autofade algorithm Updated packaged tools Thanks to http://www.ds-scene.net and http://www.dcemu.co.uk for the news
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! This is a public test version, specialy for the game implementations [&hellip
Akop Karapetyan updated his Spectrum emulator Fuse PSP. Changes: Bugfix: Tape/disk status icons should no longer clear when switching between emulator and menu Added tape browser: can now reposition tape location from the System tab (if a tape is loaded) Added tape rewinding, playback (System tab) Added an option to enable/disable tape traps (fixes games like splATTR) Added program counter [&hellip
MSXAdvance is an MSX emulator for Gameboy Advance coded by FluBBa. Changes: *Fixed timing of HALT instruction. *Optimised all Z80 memory reads, one instruction and cycle shorter. *Optimised DEC opcodes. *Optimised SBC A/HL opcode. *Optimised CPI, CPD, CPIR & CPDR opcodes
Cologne is a Coleco Vision emulator for Gameboy Advance coded by FluBBa. Changes: *Fixed initializing of all CPU regs on reset. *Fixed timing of HALT instruction. *Fixed pushing and poping of AF register (BC Quest for Tires II). *Optimised tile rendering. *Optimised all Z80 memory reads, one instruction and cycle shorter. *Optimised DAA opcode. *Optimised DEC opcodes. *Optimised SBC A/HL [&hellip
BouncyMarble is an Icy Tower clone – your goal is to get as high as possible, score most points or get the biggest combo. Best scores/floors/combos (5 each) are saved and will be displayed in the main menu. Thanks to http://www.tehskeen.com for the news
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive. Changes: -Merged in new MCMAN and MCSERV modules by [&hellip
Gesture Dialer allows you to dial a number using gestures!