Archive for June, 2009
VisualBoyAdvance GX v2.0.4 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. Changes: * Fixed auto-update * Increased file browser listing to 10 entries, decreased font size * Added text scrolling on file browser * Added reset button for controller mappings * Settings are now loaded from USB when loading the app from

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VisualBoyAdvance GX v2.0.4 (GBA emu for GC)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. Changes: * Fixed auto-update * Increased file browser listing to 10 entries, decreased font size * Added text scrolling on file browser * Added reset button for controller mappings * Settings are now loaded from USB when loading the app from

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FCE Ultra GX v3.0.5 (NES emu for GC)

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Changes: * Fixed auto-update * Increased file browser listing to 10 entries, decreased font size * Added text scrolling on file browser * Added reset button for controller mappings * Settings are now

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FCE Ultra GX v3.0.5 (NES emu for Wii)

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Changes: * Fixed auto-update * Increased file browser listing to 10 entries, decreased font size * Added text scrolling on file browser * Added reset button for controller mappings * Settings are now

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SNES9x GX v4.0.7 (SNES emu for Wii)

SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered

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SNES9x GX v4.0.7 (SNES emu for GC)

SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered

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Meritous v1.2 (R2) (Wii Game Port)

Meritous is an action-adventure dungeon crawl game. Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves. Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers. Changes:

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Supertux Wii v1.0 (Wii Game Port)

scanff ported SuperTux to the Nintendo Wii. Quote: SuperTux Wii is a port of SuperTux, using SDL Wii. It should be fully functional. I’ve made minor changes to the original code to make it support Wii controllers, show a loading screen (yes, this game takes a while to load)

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Wii7800 v0.2 (A7800 emu for Wii)

Wii7800 is a port of the ProSystem emulator developed by Greg Stanton. Additional changes developed by Ludovic Jacomme aka Zx-81 (PSP port), Leonis, and gdement. Changes: – Lightgun support – High score cartridge support – Increased accuracy of Maria cycle timing, games now run at close to their intended speed (One on One, Tower Toppler, Summer Games, KLAX, Karateka, etc.)

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Achtung Wii Kurve v1.0 (Wii Game)

Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve ( http://en.wikipedia.org/wiki/Achtung_die_kurve ). It differs in that it has alot of customization- and control options and actually includes music and sounds. The game supports up to 12 players. The controls are displayed in the game

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