Archive for December, 2009
Zero Gravity v1.1 (Dingoo Game)

jo3_sum released his debut Dingoo game for native Dingoo OS. The game is called Zero Gravity. The rules are extremely similar to Connect 4, but with a few twists. A player can insert his or her own pieces from any angle of the playing field falling into the opposite direction. And sometimes spaces are covered by black spots which block [&hellip

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SmsGGOO v3.3 (SMS and GG emu for Dingoo)

alekmaul updated his NATIVE Dingoo application, emulating the Sega GameGear and Sega Master System! No Dingux required! Changes: + Add more crc check for mappers + Add bios support (you can disable it in Game Configuration) # Fix SP during z80 reset (fix shadow dancer and ace of aces) # Change hcounter values + Add Game configuration menu for all [&hellip

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XRickOO v2.0 (Dingoo Game)

XRickOO is a clone/remake of Rick Dangerous, based upon xRick. XRickOO is a NATIVE port to Dingoo, which does not require Dingoo Linux (Dingux). Way before Lara Croft, back in the 1980’s and early 1990’s, Rick Dangerous was the Indiana Jones of computer games, running away from rolling rocks, avoiding traps, from South America to a futuristic missile base via [&hellip

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Hexavirus v1.0 (Dingoo Game)

Here comes another quality port from alekmaul. This time the game Hexavirus, which is already available for Pocket PC’s and Gameboy Advance. Hexavirus, how to play: The bottom left virus is activated. Every virus of the same color it touches becomes activated too. You can change the activated color by use the left and right keys. Activate all viruses in [&hellip

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ProoSystem v1.0 (A7800 emu for Dingoo)

ProoSystem is a port of ProSystem Atari 7800 emulator from Greg Stanton, by alekmaul

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VICE v2.2 (C64 emu for Dingoo Linux)

VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, SkyOS or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610). Release notes: [&hellip

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Commander Koon v1.0 (Dingoo misc Port)

Commander Koon is an enhanced interpreter for the Commander Keen 1-3 Series. It is based on the original CloneKeen engine. Although there was a port of CloneKeen for Dingux, developer Alekmaul has released this native Dingoo version of it

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MLlib v1.2 (Wii misc)

The MLlib (or Minishlink’s Library) is a simple library to develop on Nintendo Wii. Technically, it’s a wrapper of libogc and others librairies. Coding with this lib on Wii should be way easier and faster now! Features: Proper code so that it’s nice to see; Easy for all; Friendly functions; Handles drawing (lol); Sprite system; Handles PNG images; Special effects; [&hellip

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SNES9x GX v4.1.5 (SNES emu for Wii)

SNES9x GX is a Super Nintendo emulator for Wii and GameCube based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is [&hellip

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FCE Ultra GX v3.1.3 (NES emu for Wii)

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui. Features: Wiimote, Nunchuk, Classic, and Gamecube controller support iNES, FDS, VS, UNIF, and NSF ROM support 1-4 Player support Zapper support RAM / State saving support Custom controller configurations SD, USB, DVD, SMB, [&hellip

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