Archive for May, 2010
Subsonic v1.2 (Android Application)

Stream and download music from your home computer to your Android phone. All your music – anywhere, anytime! Never sync again. Supports most audio formats, including MP3, OGG, AAC, FLAC and

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Space Invader v1.3 (Android Game)

Classic tactical game. Your goal is to control as big territory as you can. Each turn you can change the color of your territory and get neighbouring cells of that color under your control

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Slide Keyboard v1.0.4 (Android Application)

Slide Keyboard displays keys 4 times bigger than the standard android keyboard. Press the key with the character you want to type while swiping your finger in its direction

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Locrem v0.1 (Android Application)

Reminder based on your current location. Location can be specified by address (road, city, feature, etc.), or selected from the map. It will remind you when you are close to a specified location

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sz81 v2.1.6.1 (ZX Spectrum emu for Wiz)

sz81 is a Sinclair ZX80/ZX81 emulator very much based upon the work of Ian Collier’s xz80 and Russell Marks’s z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices. Changes: Fixed a few issues with the joystick configurator

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12 Packages – 207kg (Pandora misc)

News from the Pandora front! Quote: That’s the weight of the packages fully packaged up with painted cases (unless our friends lied to us) – and getting the plane to UK on Monday. Yay! We’ll probably get a tracking number on Monday (it took two days the last time we got a shipment from China), then we can be sure! [&hellip

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Mplayer CE (r590) (Wii Application)

Mplayer CE is a fork of the Team Twiizers MPlayer port, combining elements of MPlayerWii and GeeXbo

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Master Maze v0.8b (NDS Game)

Master Maze is a maze game. Changes: Saving of your choice of music should work please try it for me

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Space Impakto DS (07-05-2010) (NDS Game)

This is an old-skool SHMUP type of game. So far this is only a basic engine. Quote: Done: * Sprites are in 2d (system can handle Vram and Ram based tiles in realtime) * 3D Background (the mode7-like floor and ceiling is using the 3d hardware) * Procedural 3d models (based on the supershape formula by Paul bourke) * Enemy [&hellip

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Plane Popper (Final) (NDS Game)

In Bobbyloujo’s game you have to pop ballons with your plane, but avoid other obstacles. Good luck! Release notes: Sorry it took so long. You can blame my absence on snowboarding season. Anyway, here’s my finished game

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