SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get.
Changes:
GUI:
– Update menu screen information.
Core:
– WiiMote timeout increase from 60 to 300 seconds.
– Added local highscore position calculation.
– Improve stability.
– Use libfat 1.0.7 as disk access engine.
– Use libogc 1.8.3 as Wii interface engine
General:
– Make source code compliant with r21 compiler.
– Improve source code documentation.
– Added screenshots to source code documentation.
– Build game with devkitPPC r21 compiler.