Gaia DS is supposed to be a RPG in the classic SNES style. There is not really much to show right now. At the moment the message-box, movement system and the collision detection is functional. The next step is the map-change and npc-sprite display and with that the interaction with sprites on the map.
Changes:
* menu added
* questlog
* added inventory
* added questlog and inventory filled with dummies
* press X to switch access