Tanglewood… finish line straight ahead?!

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Friday update: The PCB manufacture might take a week longer than we anticipated, since PayPal got iffy about such a large transfer which delayed it slightly. Our Canadian Electronics Overlord assures us everything’s going to be fine, and we don’t question him, ever.

Progress with the PC and Linux versions are going swimmingly. Everything is mostly working and we’re concentrating on performance and a few audio improvements now. The Mac OSX version has had some teething issues, but we already know what the problem is and how to solve it.

Once we have a successful PC playthrough (on low-end hardware with no frame drops), we’ll start thinking about our achievements list, and get on with the save file feature.

The Collector’s Edition box sets are under way, we have a few designs ready and some quotes from the factory, just making some finishing touches and hopefully we can show one off soon.

We’re in talks with a few event organisers to bring Tanglewood around the UK leading up to release, we’ll let you know which ones we’ll be attending soon!

We get a mention or two in this month’s edition of Retro Gamer Magazine! Our lead developer talks to the mag about what’s it’s been like working on the system. It also comes with some free Mega Drive stickers, if that seals the deal for you.

Don’t forget our new demo is out! Have a play of our latest iteration of the first chapter, there’s a bunch of improvements from the last demo, from controls to physics to A.I. to clone system support and more!

We’re still tracking down an issue with the game on Japanese VA0 consoles using Everdrive models X5 and X7. No other systems or Everdrives seem to be affected so far, we’ll keep you posted on what we find and will issue updated ROMs for those playing on these machines.

Have a great weekend! Matt <3