Joseph Simoneau, Joshua Strully and David Sponaas intention was to create a 2-person game based loosely on capture the flag with some new twists. Firstly, players will be able to shoot each other to immobilize them for some period of time. Secondly, a large portion of the playfield will have players concealed, so that each player will not be able to see the other player’s motions while in this area. Scoring will be based on returning a flag from an opposing base to your own. There will be no limit to the number of rounds played, and score will be kept as long as physically possible on the Atari 2600 system. Maps will cycle through a predetermined set of playfields for each round.