Help Jungle Monkey go bananas by getting them!

Further description:
To jump, press up. To hang from a vine, once you’ve got hold of one, hold up. To climb up to the top of a vine (and stand on it), press up and fire. The goal is to collect as many bananas as you can without touching the slithering snakes that creep across the vines. Once you get 50 bananas, the snakes go faster, and if you get 100 bananas, the snakes move faster still. If you move off the side of the screen, you’ll reappear at the other side. Oh, and you get three lives. Once you lose all 3, your final score will appear at the title screen.

Tip on getting the highest score possible: Stay away from the edges unless a banana appears there. The edges of the screen is where the snakes reappear, and one might appear where you are and kill you. If a banana appears at an edge, wait until there is no snake in the immediate area to grab it.

Release notes:
Nothing much in this update, I just added an option to turn off the music at the title screen using the game select switch. Next on the list of things to do is add a flying enemy. It’ll have to be an Alien Greed bee-type enemy since the only sprite I have left is the ball. I’d like to keep this game at 4k, and I think I have about 600 bytes left, but maybe I’ll have to go at 8k, we’ll just wait and see about that.
As for SFX, I don’t know how I can have that and music at the same time, unless the music takes up only one channel and the SFX in the other. I’ll try to make another monkey graphic, also.