This is going to be a platformer game where you will traverse a bunch of underground rooms looking for keys and other items to help you proceed to new areas. Think scaled-down metroid-type gameplay. The goal (obviously!) will be to find your brother who is being held captive by Chinese poachers who are going to cut off his you-know-what and sell it on the black market.
Anyway, here’s the latest WIP build. Not much to do yet except jump around a few rooms, but the game engine and physics is mostly complete as you’ll see.