In Tumulus by yllawwally you are an adventurer, out to stop the fiends coming from Tumulus. This game is inspired by Golden Axe.
Release notes:
Primarily bug fixes. Screen no longer adds extra line if touching an enemy or for moving left and swinging sword. Having trouble finding the cycles to do hit calcs, with the boss stuff added in. I think I can optimize a little more. Will need to move around all Enemies. Added the ability to actually specify each enemie’s life. Before it was based on enemy number, which is why it took too many hits to kill will o wisp.