Below are Shahzad's Articles:
Bubble Dizzy v0.94 (Beta) (Wii Game)

Foxy has updated his Bubble Dizzy remake for Wii. This version adds SFX. Thanks to Foxy himself for the news

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CapSure v1.11 (PPC Application)

CapSure is a screenshot prog for PPC’s. Changes: -Gracefully handles folder access errors -Improved Emboss and Blur -Command line bug fixed -Now one CAB for QVGA and

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PSPicross v0.3 (PSP Lua Game)

This is Picross (aka “Nonogram”) for the PSP programmed in Lua. Original code by Haggar – http://haggar.pocketheaven.com/ and redesign and numerous other things by Maurice. Features: – Sizes 5, 10 and 15 supported – PicrossDS-like graphics – Timer – Music and sounds – File browser – Puzzle Editor/Maker – 215 puzzles included – Highscore tracking

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libosk v0.4.4 (Wii misc)

libosk is an easy to use, 100% configurable on screen keyboard for applications written using libwiisprite, written by beardface. Changing language, look and feel, etc… can all be accomplished simply by modifying a config file. A demo application showing how to use libosk is included in the release. Source: http://www.wiibrew.org/wiki/Development_Applications/libosk

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Box2D (26-06-2008) (Wii misc)

Box2D is a 2D rigid body simulation library for games. Programmer’s can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game’s point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you [&hellip

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Pstros NDS v0.7.1 (J2ME emu for NDS)

Pstros NDS is a MIDP implementation running on the CLDC java machine compiled for the Nintendo DS. It allows you to run some java programs and games written for the mobile phones on your NDS. To achieve this goal one needs a java machine for processing the bytecode and a program library that implements the MIDP api. In this case [&hellip

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MP3 ME Player v1.01 (PSP Application)

caliarbor updated his MP3 audio player application. Release notes: Slight update to initial release. I’ve added four play modes now (Single, Sequential, Random, and Repeat). Also added, is volume/track control via the analog nub. CPU is now clocked at 37MHZ. See included readme.txt for details of all changes

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Touhou Fangame (Beta 2) (Wii Game)

Touhou Fangame is a homemade version of Touhou for the Wii. It is written from scratch with images from the internet, GRRLIB, and Wiiuse. Touhou is a danmaku shooter praised for being difficult, beautiful, and a one-man project. This attempts to replicate all those things

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Light Cycle Clone v2.1 (PSP Game)

Light Cycle Clone is a Tron clone/remake coded by titch.ryan

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Lockdown v3.0 (PSP Application)

Lockdown allows you to password protect your PSP from prying eyes. It also protects the Recovery Menu so that the protection can’t be disabled without considerable effort (or by unbricking). Changes: Added support to customize the GUI. Optimized memory usage

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