deniska has continued his work on the OpenJAZZ port for the PSP. Changes: – updated sound FX library with original Jazz samples.- converted all music to correct s3m format- all 10 episodes are playable now (you’ll need the full game distribution + X-mass edition)- source code&Makefile for PSPSDK provided http://forums.qj.net/showthread.php?t
Here is another paint proggy for the PSP. Current functions: Paint brush, Fill tool, Layers, Color Chooser, Eye Dropper, Pop up tool bar and layer bar, Functions not currently supported: Just look at the interface it has all the buttons and etc that are gonna be added, thats not everthing though,No saving right now sorry.http://forums.qj.net/showthread.php?t
PSPRadio is an streaming internet radio client for the PSP. A WIP version of this version has been already released on 8th February. Regardless of this factit’s still a pre-version and might not be as stable as one of the finals.http://pspradio.berlios.de/phpBB/viewtopic.php?t
Homer has continued Mr. Mirakachis work on RIN, a Gameboy and Gameboy Color emulator for the PSP. http://forums.qj.net/showthread.php?t
GP2Xdev.org is a brand new website portal dedicated to homebrew development on the GP2X.http://gp2xdev.org
This cube is a test of pezezin’s new 3D library for the GP2x.http://www.gp32spain.com/foros/showthread.php?t
Mach-One created the first downloadable levelpack for VortexPSP. More levelpacks are announced and will be released soon. Thanks to Tomy/Mach-One for the news.http://www.mach-one.hu
PSP-News announced a new PSP Coding Competition that runs from the 8th February 2006 to April 8th 2006, a total of 60 Days, the prize for the winner will be a GP2X Homebrew Console. Full details on the competition here:http://psp-news.dcemu.co.uk/psp60codingcomp.shtml
PSP333 has updated his painting program written in Lua. It was formerly known as PLP.http://dl.qj.net/&#
Description: Inspired by the funny Linux game Kolf, PSPGolf is a minigolf game completely rewritten in Lua for the PSP. The”maps”can be drawn in any MS-Paint-like program, which supports the PNG-format and all the”bouncing”from the walls, slowdown in sand, water is calculated”on the fly”while playing. Therefore there is no need for a tile-based editor, because the ability of”painting”maps is much [&hellip

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