It’s said that the GBAdev.org competition had 28 submissions. The main page of GBAdev has not been updated since monday, so I can not grant it for sure there were 28 submissions. Let’s hope of some words from the official side soon…[Update @ 01:33 – 11. Dec 2004]Talking of a word from the official side, it has been done 🙂 [&hellip
Image provided by: GBAdev.orgMandelboy is a GBA Mandelbrot viewer by Lupin.http://gbadev.org
The coder of Rouge, also updated his game. Rouge is an ascii/ansi style RPG, don’t expect funky graphics.http://gp32spain.com/foros/showthread.php?t
Anarchy updated his Pang remake with a minor bugfix version.http://www.gp32spain.com
Nazca has released a final version of his game Nazcaspheres. You can get it from his homepage at:http://www.gp32spain.com/nazca
Ciaran Anscomb updated a current state-of-play for XRoar. Updates that affect the GP32 version are: Simulates basic NTSC video artifactsChatboard support (finally!)Autoruns programs from cassette files Unfortunately the disk support seems to be broken in this version, which will be fixed soon.http://www.6809.org.uk/dragon/xroar.shtml
If you have registered to enter the GBAdev.org competition, it is now possible to start uploading your entries. Even if you upload an entry now you will still be able to delete it and upload updated versions up until the deadline. Please make sure if you contribute to register in time.http://2004mbit.gbadev.org
Psilycobin Game Development is a small group of artists who create games for the GP32 and in the near future maybe for other systems as well. The first release of Psilycobindev was Xump, a puzzle game, which entered at GBAX 2004. They have their own domain now, so you might check it from time to time, to get informed about [&hellip
Anarchy, webmaster of GP32 Spain, has updated his Pang remake.http://gp32spain.com
fagotero updated his shooter game Star System. You can get the new version from:http://gp32spain.com

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