Category: Dingoo Linux (Dingux)
Commander Genius aka CloneKeenPlus is an engine which interprets Commander Keen 1-3 (Vorticons Series). As fans and developers we try to implement new features, improve the game play and give the feeling, you are playing the original game. Obviously you need the game data of the games to play it. Commander Keen 1 is shareware and free to be downloaded. Episode 2 and 3 are registered versions which can be purchased by 3D Realms or Apogee, or bought by someone else. If you still have the old games of the registered version, then give it a try. You will be surprised, how well they will look!
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,416
Spartak Chess is a Chess based on Stockfish v1.8 engine.
http://code.google.com/p/spartak-chess/issues/detail?id=2
“Brick Out” is based on the classic arcade game “Breakout”. The objective is to clear a screen of bricks by bouncing a ball against
them. You use a paddle to bounce the ball, and keep it on the screen.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,457
Color Lines is a realization of classic puzzle board game written specially for MAEMO from scratch. It has a colorful smooth graphics, sounds and tune plus four kind of bonuses.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,456
Penguin Command is a clone of the classic Missile Command game, but has improved graphics and sound. The gameplay has been slightly modified.
You must enable mouse using SiENcE’s mouse emulation program.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,455
As you probably know by now, LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones.
This is the first beta of the Love2D Game-Engine runtime for Dingux!
http://crankgaming.blogspot.com/2010/10/nlove-062-beta-love2d-for-dingoo.html
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It’s a tribute to Nintendo and the game Mario War by Samuele Poletto.
The game uses artwork and sounds from Nintendo games. The authors hope that this noncommercial fangame qualifies as fair use work. They just wanted to create this game to show how much they adore Nintendo’s characters and games.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,374
Aleph One is a game engine currently in development by the Open Source community. It is based on the source code of Marathon 2: Durandal, a game created by Bungie Software in 1995. Since Bungie released the source code, Aleph One has matured to include a variety of new features and improvements.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,452
HOLd (HOLD daemon) turns off LCD backlight if the HOLD button pressed and enables again if unpressed.
To autostart add to /local/sbin/main before “./gmenu2x” following: /boot/path/to/hold &
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,454
Heroes is similar to the “Tron” and “Nibbles” games of yore, but includes many graphical improvements and new game features.
Here is a quick port of Heroes for Dingoo-Linux (Dingux and OpenDingux).
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,451