Category: Dingoo
Japanese Dingoo Blog (Dingoo misc)

Snesy has started a japanese Dingoo blog, so for all of our readers who understand japanese, this might be a place to go 🙂

http://dingoo-a320.blogspot.com/

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Hexen v1.6.0 (Dingoo Linux Game Port)

This is a staticly compiled version of Hexen. You will need a v1.1 “hexen.wad” file to play the game, which is not included with the provided download.

Read the readme.txt file for further information!

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,90

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Snes9x SDL v1.39 (SNES emu for Dingoo Linux)

This is a staticly compiled version of the Snes9x SDL emulator. It should run on any rootfile system. ZIP support seems to be not working. Don’t expect fullspeed!

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,89

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SDL-GNUBoy (10-06-2009) (GBC emu for Dingoo Linux)

SDL-GNUBoy is a staticly compiled binary of SDL-GNUBoy for Dingoo Linux; it should work on any root file system.

Release notes:

Since this archive didn’t let me update the previous binary i’m uploading it as a new file. This fixes the hang problem by using 16 bit signed audio instead of 8 bit unsigned. This was the cause why it would not run directly after dingoo linux booted. Also added the putenv(“SDL_NOMOUSE=1”) part so you don’t have to type that in anymore either 🙂

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,88

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SMS Plus SDL v0.9.4a-r7.1 (SMS emu for Dingoo Linux)

SMS Plus SDL is a port of SMS Plus to Dingoo Linux.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,83

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SDL-GNUBoy (07-06-2009) (GBC emu for Dingoo Linux)

SDL-GNUBoy is a staticly compiled binary of SDL-GNUBoy for Dingoo Linux; it should work on any root file system.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,82

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Waternet v1.0 (Dingoo Linux Game)

Waternet is a puzzle game where you to connect pipes to each other so that water flows through it. You can do this depending on the game mode in 3 ways : by sliding rows and columns, rotating invidual pipes or by doing both at the same time. Waternet has 3 difficulties each difficulty has 2 grid sizes and 20 static levels which makes a total of 180 static levels. Besides static levels there’s also a random mode for each difficulty where levels will be generated on the fly for u to play.

This is a staticly compiled binary so it will work on any root file system. Please read the readme for further information on how to play the game.

http://a320.freeforums.org/waternet-for-dingoo-linux-released-t548.html

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PrBoom WIP (29-05-2009) (Dingoo Linux Game Port)

PrDoom is an engine allowing you to play the famous ego shooter Doom.

Quote from joyrider:

Hey all i just tried compiling prboom for the dingoo and it works perfectly without any hickups. It still needs some work though like the bottom part of the screen. (it’s currently running in 320×200 mode and the 40 left over lines are being duplicated). I also need to add keybindings. I can play the game fine but can’t seem to find out the menu button. (one can redefine the keys).
The sound is spot on without any problems. The clicking you hear when the gun fires comes from recording with my webcam, it can’t handle the loud sound and i have no way to change the volume recording of my build in microphone.

here’s the video :
https://www.youtube.com/watch?v=3JOJ-6cQ-Lc

i just wanted to try it out to see if i could get it to run and if it would actually run smooth and god was i amazed 🙂

oh yeah the version is compiled from the latest stable version of prboom.

http://a320.freeforums.org/prboom-a-doom-engine-running-on-dingoo-linux-t471.html

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PIE320 v0.2 (Arcade emu for Dingoo)

PIE320 emulates the arcade game Pacman. The arcade rom for this game does NOT come with the package.

Changes:

-Zip support added
-PieA320 Emulator is now a standard Dingoo SIM file

Discussion: http://a320.freeforums.org/piea320-v0-2-pacman-emulator-t455.html

http://crankgaming.blogspot.com/2009/05/piea320-v02-by-sience-c09.html

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ScummVM goes Dingoo (Dingoo Linux misc)

The second Dingoo Linux application is “ScummVM”!

Release notes from ChaoticBob:

I used the SDL backend and just remapped a few keys. It’s running Beneath a Steel Sky at full speed with almost perfect graphics and sound. I can upload the source if anyone is interested, I just have to clean it up first.

Video in Action: http://youtube.com/watch?v=HRsnReq2s0M
Source Code: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,54

http://a320.freeforums.org/scummvm-on-dingoo-linux-t461.html

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