Category: GP2x
TK2 Jaguar (29-08-2007) (Jaguar emu for GP2x)

Firefox comes up with an T2K port based Jaguar emulator for the GP2x.

Author release notes:

As a few of you may know, I started work on a GP2X port of the T2K Jaguar emulator quite some time ago.

In the last week or so I’ve managed to scrape some time together to do some more to it, and now it runs well enough that I feel the time’s right to release a work in progress demo version.

There’s still no sound, and there are a few bugs that need ironing out. The GP2X version is based on an early copy of the emulator code that is only complete enough to run Tempest 2000 and the VLM (CD BIOS). I’m planning to upgrade the GP2X version to the latest codebase which successfully runs more ROMs, though.

http://www.gp32x.com/board/index.php?showtopic=38355

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Pre-Configured Codeblocks SDK RC5 (GP2x misc)

This is a complete development environmet for GP2X development as a complate preconfigured package as many people are still having trouble setting up the toolchain, IDE, etc from the Wiki.

http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,14,2295

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CromoZome v0.5 (GP2x Game)

Guide your CromoZome to eat food and other CromoZomes. There is a balancing element between the CromoZomes, and as you eat your CromoZome grows and gets stronger. Get strong enough and you produce another CromoZome based on your strongest traits. You then play with this new CromoZome. Eating a blue CromoZome increases your speed, eating a red CromoZome gives you double energy points than normal but slows your speed and eating green loses you one health(poison) but you gain a green segment and this could poison another creature. You get a bonus for eating the same food/enemy segments as your starting colour.

http://projectinfinity.org.uk/wiki/doku.php/multi:cromozome

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GravityForce2X v0.3 (GP2x Game Port)

In Gravity Force you control a little ship. Your mission is to collect all cargo and return it safely to your home base. This would be quite easy if there were no enemies and no gravity pulling you to the ground. Well, for the enemies you have a cannon (in fact more than 6 different weapon systems), and for the gravity you have your skill (maybe).

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2305

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YouTubed-2x (27-08-2007) (GP2x misc)

Gets videos from YouTube and transcodes them to GP2X compatible video files. Also supports PornoTube, RedTube, and XTube. Now includes an experimental GUI module (youtubed-2x_gui.py).

Usage: youtubed-2x.py [options] URL(s)

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,17,2284

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GMath3D v1.3.4 GD800 b2 (26-08-2007) (GP2x misc)

GMath3D v1.3.4 GD800 b2 is a graphics Library for GP2x. 2D, 3D, Text, Joystick, Sound, Time routines. Example are included.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,19,2281

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Picodrive v1.33 (Genesis emu for GP2x)

Notaz has released a new version of Picodrive for the GP2x.

Author release notes:

After nearly 4 months I finally updated my Genesis/MegaDrive/SagaCD/MegaCD emu. This is a maintenance release, with fixes for various issues reported over time.

ketchupgun persuaded me to change menu graphics a bit, so now it has some skinning support. Nothing new on the emulation front

Changes:

Updated Cyclone core to 0.0088.
Added A r k’s usbjoy fix.
Added “perfect vsync” option, which adjusts GP2X LCD refresh rate and syncs emulation to it to eliminate tearing and ensure smoothest scrolling possible.
Added an option to use A_SN’s camma curve for gamma correction (improves dark and bright color display for mk2s).
Sometimes stray sounds were played after loading a savestate. Fixed.
Fixed a problem where >6MB mp3s were corrupted in memory (sound glitches in Snatcher).
PD no longer overwrites video player code in memory, video player now can be used after exiting PicoDrive.
Fixed a bug which was causing Sonic 3 code to deadlock in some rare conditions if “accurate timing” was not enabled.
Fixed support for large hacked ROMs like “Ultimate Mortal Kombat Trilogy”. Upto 10MB hacked ROMs are supported now.
Config profiles added (press left/right when saving config).
Changed key configuration behavior to the one from gpfce (should be more intuitive).
Added some skinning capabilities to the menu system with default skin by ketchupgun. Delete skin directory if you want old behaviour.
Some other little tweaks I forgot about.

http://notaz.gp2x.de/releases/PicoDrive/PicoDrive_133.zip

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GP2X F-200 Game System (GP2x misc)

GPH announced the preview of a new GP2X model, the GP2X F-200. It similar to F100 but with d-pad and touchscreen.

Thanks to Fargo/GP32x.com Webboards for the news.

http://www.gp32x.com/board/index.php?showtopic=38291

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GravityForce2X v0.2 (GP2x Game Port)

In Gravity Force you control a little ship. Your mission is to collect all cargo and return it safely to your home base. This would be quite easy if there were no enemies and no gravity pulling you to the ground. Well, for the enemies you have a cannon (in fact more than 6 different weapon systems), and for the gravity you have your skill (maybe).

Changes:

1) Include menu music
2) Make mission text yellow
3) Training mission 4 now works

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2305

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Friq (Beta 07) (GP2x Game)

Friq is a game inspired by “Gimme Friction Baby” by Wouter Visser.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,37,2304

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