Category: Pandora
Imagination is a lightweight and simple DVD slide show maker written in C language and built with the GTK+2 toolkit.Imagination at present features 69 transition effects, random function to automatically set a random transition on all the selected slides, cut/copy/paste ability on the slides, Ken Burns ability, text on slides with some text animations, ability to add an empty slide with a gradient editor and export of the slideshow as OGV Theora/Vorbis, widescreen FLV video and 3GP for mobile phones.
Ported to Pandora by Farox.
http://repo.openpandora.org/?page=detail&app=imagination
ArcEm is a portable open-source emulator for the Acorn Archimedes. It’s capable of running multiple operating systems including RISC OS and ARM Linux.
Ported to Pandora by Sam Watkins.
http://repo.openpandora.org/?page=detail&app=arcem-19584
8Blitter by Lordus is a proprietary Sega Master System, Sega Game Gear and Nintendo Gameboy emulator for Pandora.
http://repo.openpandora.org/?page=detail&app=8blitter.lordus
Arora is a simple and quite light Web Browser based on QtWebKit. Ported to Pandora by ptitSeb.
Changes:
* Moved Cache and Settings folder to “appdata” instead of nand
* try (and failed) to add plugins
http://repo.openpandora.org/?page=detail&app=arora-ptitseb
Cockatrice by Max-Wilhelm Bruker is an open-source multiplatform software for playing card games, such as Magic: The Gathering, over a network. It is fully client-server based to prevent any kind of cheating, though it supports single-player games without a network interface as well. Both client and server are written in Qt 4. Cockatrice is fully GPL licensed and thus free software.
Ported to Pandora by Canseco.
http://repo.openpandora.org/?page=detail&app=cockatrice
Arora is a simple and quite light Web Browser based on QtWebKit. Ported to Pandora by ptitSeb.
http://repo.openpandora.org/?page=detail&app=arora-ptitseb
Muon by slaeshjag is a real time strategy game currently under heavy development. The game has an unusual twist – there are no moving units. To win the game, you must conquer your opponent using only static buildings!
The game is fairly minimalistic but offers many opportunities for cunning plans, tricks and tactical badassery. Games are usually not long, but very intense. Because of the lack of movable units, you will need to make sure that every building counts!
Are you going to outsmart your enemy, sneaking into the back of their base to snipe their generator silently? Or are you going to go for a map full of construction yards and overpower your enemy by sheer numbers, like a flood wave? Or are you looking for that technological advantage that can just be gained with a few cluster bombs delivered with surgical precision?
http://repo.openpandora.org/?page=detail&app=muon-slaeshjag
PanLink is an open source clone of the puzzle game LinLink. You have to pair up pictures following rules similar to Mahjong.
PanLink was forked from llk_linux in January 2013, which seems to be abandoned since 2005. First release is v2.4 and based on the 2.3beta1 source code of llk_linux. Major changes are optimizations for fitting the OpenPandora screen, stripping and rewriting some incompatible or deprecated code and replacing artwork with unclear licensing.
http://repo.openpandora.org/?page=detail&app=PanLink
CannonBall is an enhanced Out Run Engine. Althought not an emulator it uses graphics and music via the Arcade ROM of Outrun Revision B. Most certainly the commercial ROM is not included.
Changes:
* use correct method to switch nubs to joystick mode
* change Pause to “P” and Menu to “M”
http://repo.openpandora.org/?page=detail&app=cannonball_ptitseb
ptitSeb ported PPSSPP to the OpenPandora handheld. PPSSPP is an open source project, licensed under the GPL 2.0 (or later).
PPSSPP is a PSP emulator written in C++, and translates PSP CPU instructions directly into optimized x86, x64 and (soon) ARM machine code, using an efficient JIT compiler.
PPSSPP can thus run on quite low-spec hardware, including stronger Android phones and tablets, as long as there’s support for OpenGL ES 2.0.
Changes:
* A bit faster (but still not enough)
* some new options, like Show FPS
http://repo.openpandora.org/?page=detail&app=ppsspp_ptitseb