Wizznic is an implementation of the arcade-classic Puzznic, written for the GP2x Wiz, Linux and Windows.

Release notes from DusteD:

So, it’s been a while(1) since I released the buggy 06 version.. 🙂
Now, prepare for even more bugs, as I proudly announce 07_alpha1…
The reason it’s alpha 1 and not beta, is that content-wise, nothing has really happened, except for the last brick-types finally getting their graphics on 😉
But I don’t know how much work is required to make it into a really polished experience, I guess a lot of level-sorting, and creating new original levels.
Enough about that..

This release brings two major improvements, among lots of smaller fixes and tweaks:
Pack support (Meaning, that YOU can create a whole “game” for the game.. You can create a set of levels, each level can have it’s own graphics and audio, with seperate music tracks and all, if there’s a part of a “pack” that you don’t want to create, just leave the files out of it, and the game will look for the files in the default “wizznic” pack. Right now, docs are missing on the subject, so if you can’t wait (a few months maybe?), have a look at the packs that are allready made))

Oh, and btw, the “Arcade” mode is on by default, which means any time you select “New Game”, gets game over, or exits the game, progress is reset. If you don’t like this, select “Career” in options menu.

So, I’d be very grateful if you could test this for me, and please report bugs back; however; I’m kind of picky, if you can’t replicate a bug, I can’t fix it, so please try as hard as you can, to find out exactly how to make the bug happen again 🙂

Here’s the download link for the Wiz-Version (no source before beta):
http://drop.io/wmufa5b

http://www.gp32x.com/board/index.php?showtopic=52142