The “Giana’s Return Team” has been pretty active the past days with plenty of postings. Here the most recent ones, along with a new screenshot (more on it’s homepage).


Too many levels?
May 1st, 2008 by Gianas-Return Team

Our beta-tester Mulle complained recently, that 8 levels per world might be really too much. Our main intention was to stick with 6 levels only… Do you think 8 levels per world are too much?

56 Levels (not counting in the boss fights) might be indeed a little bit too much for a Jump’n’Run… Give us your opinion!

Engine on, Gear up!
April 30th, 2008 by Gianas-Return Team

Yesterday the storyline pictures were converted to look as good as possible in 240 colors only, as this will still allow us to use another additional 16 colors for a font, to display the story. We used the original material first (where pictures do have more than 1000 colors), but the SDL downscaling possibilities are rather limited and looked pretty poor. We hope that at least the storyline is optically in better shape now and will go on with more tasks soon!
PS: We might add a bunch of pictures of World 1 sometime tonight, but no promise on that.

Level up!
April 29th, 2008 by Gianas-Return Team

We decided to increase the amount of levels per world from 7 to 8, due to having two music tracks per world and we did not know how to split up in a fair way. So we have a new music track every 4 levels, along with seperate boss music.
If all our plans go well… we have a total amount of 56 instead 49 levels. This is more than enough for 2-3 hours of entertainment.