SCUMM-8 is a PICO-8 “demake” of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion. However, it is only (heavily) “inspired” by the SCUMM engine, not a true replica!

Current features:

* Multiple Rooms (32+, technically)
* Pathfinding for walking
* Dialogs between Actors
* Cut-scenes
* Camera system (pan-to, follow, static)
* Room transitions (“iris”, cut)
* Customisable Verbs
* Z-plane ordering of objects/actors
* Global-level (background) & Room-level scripts
* Game start-up script
* Object dependencies
* Replace Color (to allow re-use of room/object gfx)
* Adjustable Room Brightness Levels
* Screen “shake” effect
* Proximity (between Actors/Objects)