Tyrell updated his genious Spectrum emulator for the GP32. The changes:

– Version v0.3 is released!What’s new:- Sound is now almost”perfect”in most cases. No more background noise, and sound speed is correct.- Added a FPS limiter (a side effect is that music which was playing too quickly in some games menus is now playing at the correct speed, e.g. Silkworm)- CPU speed lowered from 132 mhz to 110mhz- Optimized rendering- Bug fixed: a crash was previously occuring while loading a 128k”Z80″or”SLT”snaphsot in 48k mode- A fourth joystick emulation has been added,”User defined”. If user selects this emulation, all defined keys will be used. The user-defined keys are located in the options screen, in the”misc.”section.- Added a line by line rendering. This is slighty slower that the Fast Rendering mode, but if some games are exhibiting sprite flickering, select the line by line rendering, this should fix the problem. In most cases, the fast rendering option should be left on the”on”position.- Bug fixed: while loading snapshots, the screen border color was not set. This is now ok.- The file browser only shows the compatible files (sna,z80,tap,slt,scr)- Added a”frameskip”option. It should help speed up the emulator a lot in some games. This option only works in”fast rendering”mode as of now.