Guyfawkes recieved a new demo from MrMr[iCE] to publish on GBAemu. Binary and sourcecode are avaliable.
This is just a small demo of some techniques I picked up and a preview of a 3d engine I’m in the middle of writing. The screen is split in 3 sections. The top and bottom graphic areas is a mode 0 tile map while the middle is a”tweaked”mode 4. It is rotated on its side and scaled to fill the screen, but with only half the resolution of mode 4. This allows me 2″buffers”to draw in with only one page of vram. Page flips is accomplished by tweaking the BG x register to show the other buffer.