A port of id Software’s Quake to the Nintendo Wii, based upon the Gamecube port.
Wii Homebrew Launcher is an interface similar to that of the Wii menu. It allows you to start homebrew stored on your SD card in the Wii front SD slot. Each program is represented by its own customizable “channel”.
http://wiibrew.org/index.php?title=Homebrew_apps/Wii_Homebrew_Launcher
The Homebrew Channel is a homebrew application loader by Team Twiizers which allows users to load homebrew applications without having to run the Twilight Hack every time. Once installed, users can access the channel from the Wii Menu just like any other Wii channel. It is currently capable of running homebrew applications from an SD card, a USB Gecko, and TCP, using Wiiload. It is also capable of downloading online updates for itself.
Gecko Region Free by NUke lets you load Wii games from other regions.
http://wiibrew.org/index.php?title=Homebrew_apps/Gecko_Region_Free
Touhou Fangame is a homemade version of Touhou for the Wii. It is written from scratch with images from the internet, GRRLIB, and Wiiuse.
Touhou is a danmaku shooter praised for being difficult, beautiful, and a one-man project. This attempts to replicate all those things. The first release is out! Enjoy the beautiful danmaku-ness of the Touhou Fangame!
http://wiibrew.org/index.php?title=Homebrew_apps/Touhou_Fangame
Masteroids is a multiplayer Asteroids clone for the Wii. It currently allows up to 4 players to simultaneously play the classic Asteroids game. Gameplay is customisable with an options menu allowing you to alter the amount of lives each player starts with, the amount of bullets a player can fire, whether team killing is allowed, the difficulty and how many players there will be in Multiplayer mode.
News on the homebrew front! A beta has been released for Daedalus R14, the Nintendo 64 emulator for the Sony PSP. This update doesn’t come from StrmnNrmn though, but from developer Wally of Homebrew Heaven.
The program is based on StrmnNrmn’s latest SVN source, and features the beginnings of Media Engine support. It might still be too early to hope for an official release.
Changes:
* A bit of ME support
* A tad faster
* A bit buggier.
* New Icons etc
Thanks to F-Zero for the news.
Canyon Bomber Portable by Leo Cabrera is a clone of “Canyon Bomber” originally released for the Atari 2600. Goal is to destroy as many colored blocks as you can before time runs out.
Rules:
* You are awarded 100 time ticks, a bomb, and a speed increase every 500 points.
* You lose a bomb when it hits the green canyon without hitting a colored block.
The goal in this game is to find the path through a labyrinth.
Have you ever wanted to play Smart Cycle on the go? Well, now you can thanks to this awesome emulator!