News
iPhoneToday aims to be an iPhone Today style interface for Pocket PC’s.
Aimed features:
– Multiples screens (With animates transactions)
– Notification on icons for calls, sms, etc
– Is a Today (No problems when we push the home button, no problems with incoming calls, …)
– Compatibility with others todays (By example: Date Today and iPhoneToday after), today height configurable
– QVGA, VGA, WVGA… (The user define the icon size and height screen)
– Icons configuration in xml (you can to do copy & paste to other device)
– Write on C++
– For now, only 62Kb + Icons in memory
Changes:
– Added UI for Icons managing (On each change, the app will do a move from icons.xml to icons.xml.bak and will create a new icons.xml with new icons configuration)
http://forum.xda-developers.com/showthread.php?t=508429
Retrogaming Times Monthly #58 is available. RTM is a retro magazine, sometimes with focus on homebrew things.
Content of this issue:
01. Press Fire To Begin
02. Gaming Studies With The Tomy Tutor: Car-Azy Racer
03. Phoenix Is My Game! What Is Your Game?
04. Game Reviews Go On The Air
05. RTM Idiocy: The Misadventures Of PIGBEAR
06. Apple II Incider – GBA Championship Basketball (Apple IIGS Version)
07. The Thrill Of Defeat: Pleasure & Punishment On The Unexpanded Timex Sinclair 1000
08. Creating Atari 2600 Games With Batari BASIC
09. Videological Dig – 1983 Atarisoft Radio Commercial
10. Laughing Pixels
11. Game Over
Thanks to http://www.atariage.com for the news.
http://www.retrogamingtimes.com/rtm60/
RAMvaders is a simple shooter game, aimed to have a tiny binary size and runs directly in RAM.
Changes:
-Invaders start each successive wave a little lower (until a limit is reached)
-Invaders move left and right faster, and move down faster
-your laser moves faster
http://www.atariage.com/forums/index.php?showtopic=143490
amchacon works on his first Nintendo DS game, where the aim is to guide a mousepointer to the goal.
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There is no binary yet!
http://forum.gbadev.org/viewtopic.php?t=16641
AIR MV by hd380000 is a sound demonstration for NES, currently not bearing any visuals beside chinese text.
http://nesdev.parodius.com/bbs/viewtopic.php?t=5142
Thomas Jentzsch always wondered, if it is possible to let a “game” run from the 128 bytes of RAM. So here is a single and two player Pong!
_(a2600_game).png)
After loading it into your VCS, you can remove the cart and it still runs!
http://www.atariage.com/forums/index.php?showtopic=143075
The forces of evil are trying to cross Bifroest (the rainbow bridge of Norse mythology) to attack Asgard. Can you prevent Ragnaroek?
_(a2600_game).png)
http://www.atariage.com/forums/index.php?showtopic=143125
RAMvaders is a simple shooter game, aimed to have a tiny binary size.
_(a7800_game).png)
http://www.atariage.com/forums/index.php?showtopic=143490
ChickHEN works as a homebrew enabler for all PSP models (1000, 2000 and 3000) and allows execution of homebrew games and apps on 5.03 Official firmware. It can allow you to play games such as Bugz, Jellycar or run apps such as PSPFiler and PSPTube. Homebrew enhances the experience of a normal PSP without any faulty side-effects.
http://davee.x-fusion.co.uk/
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