News
Playfield Death Ray (Atari2600 Techdemo)

jrok released a techdemo.

Quote:

So, I’ve been working on designing some routines that use the playfield to draw laser beams that can destroy playfield-drawn terrain. Enclosed is my first effort, which I think could do with a lot of improvement. It its current state, my death ray does the following:

– Calculates the playfield position of the sprite from which it originated.
– Draws a progressive line in one of eight directions depending on the player’s direction when the fire button is released.
– When the laser reaches it’s full range or hits a playfield pixel, the line progressively erases (also erasing the pfpixel at its endpoint.)

Ultimately, I’ll want to add a second player, and vary the length of the death ray depending on how long the button was held down. But there are many things that i’d like to improve about this code before I can take this to the next stage. Hoping a few of you could take a crack at optimizing down this code… I’ve been staring at it all weekend and it seems to be begging for a clever function or two to tidy it up. Also, there is a small bump in the scanline count that happens during beam collisions that I can’t seem to nail down.

http://www.atariage.com/forums/index.php?showtopic=134333

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KC Munchkin (Build 2) (A2600 Game)

New game for atari2600land…

Quote:

but i’m not working on this anymore in favor of Toobin.

http://www.atariage.com/forums/index.php?showtopic=133394

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Armageddon Complex (07-11-2008) (Atari 2600 Game)

A sci-fi adventure game by jrok set on a space station filled with evil mutants and robots. Your goal will be to locate the station’s death ray and disable it before the bad guys use it to destroy mankind.

http://www.atariage.com/forums/index.php?showtopic=131950&st=25

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ZaxMidlet v0.1.4 (Z-Machine Interpreter for J2ME)

ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It is based on Zax 0.91. It should play V1-5,7,8 Infocom and Inform games. For OTA Install goto http://sites.google.com/site/zaxmidlet

http://sourceforge.net/projects/zaxmidlet/

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Mobile Learning Engine (MLE) v0.8.0.1 (J2ME Application)

MLE – The Mobile Learning Engine is a learning application for mobile phones written in Java (J2ME). It enables you to use your phone at anytime and at anyplace for computer-aided, multimedia-based learning. It is a content independent engine.

http://sourceforge.net/projects/mle/

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Tap2Phone v0.0.1 (J2ME Application)

J2ME application for cell phones that lets you tap rhythms of songs on the keypad to call specific people in your address book. Project started by one of the original creators of http://www.songtapper.com

http://sourceforge.net/projects/tap2phone/

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Microlog v1.1.0 (Snapshot) (J2ME misc)

Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon S3.

http://sourceforge.net/projects/microlog/

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Tap2Phone v0.0.1 (J2ME Application)

J2ME application for cell phones that lets you tap rhythms of songs on the keypad to call specific people in your address book. Project started by one of the original creators of http://www.songtapper.com

http://sourceforge.net/projects/tap2phone/

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Petronius v0.4 (J2ME Application)

A personal wardrobe consultant which keeps track of the clothes you have in your closet and helps you to choose them day by day, always suggesting the most stylish and creative combinations. Runs on J2ME enabled devices supporting CLDC 1.1, MIDP 2.0.

http://sourceforge.net/projects/petronius/

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LekLekDict v0.3.4 (J2ME Application)

LekLekDict is a offline dictionary for J2ME devices.

http://sourceforge.net/projects/leklekdict/

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