News
jrok released a techdemo.
Quote:
So, I’ve been working on designing some routines that use the playfield to draw laser beams that can destroy playfield-drawn terrain. Enclosed is my first effort, which I think could do with a lot of improvement. It its current state, my death ray does the following:
– Calculates the playfield position of the sprite from which it originated.
– Draws a progressive line in one of eight directions depending on the player’s direction when the fire button is released.
– When the laser reaches it’s full range or hits a playfield pixel, the line progressively erases (also erasing the pfpixel at its endpoint.)
Ultimately, I’ll want to add a second player, and vary the length of the death ray depending on how long the button was held down. But there are many things that i’d like to improve about this code before I can take this to the next stage. Hoping a few of you could take a crack at optimizing down this code… I’ve been staring at it all weekend and it seems to be begging for a clever function or two to tidy it up. Also, there is a small bump in the scanline count that happens during beam collisions that I can’t seem to nail down.
http://www.atariage.com/forums/index.php?showtopic=134333
New game for atari2600land…
Quote:
but i’m not working on this anymore in favor of Toobin.
http://www.atariage.com/forums/index.php?showtopic=133394
A sci-fi adventure game by jrok set on a space station filled with evil mutants and robots. Your goal will be to locate the station’s death ray and disable it before the bad guys use it to destroy mankind.
http://www.atariage.com/forums/index.php?showtopic=131950&st=25
Added Nov 11, 2008, Under:
J2ME
ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It is based on Zax 0.91. It should play V1-5,7,8 Infocom and Inform games. For OTA Install goto http://sites.google.com/site/zaxmidlet
http://sourceforge.net/projects/zaxmidlet/
Added Nov 11, 2008, Under:
J2ME
MLE – The Mobile Learning Engine is a learning application for mobile phones written in Java (J2ME). It enables you to use your phone at anytime and at anyplace for computer-aided, multimedia-based learning. It is a content independent engine.
http://sourceforge.net/projects/mle/
Added Nov 11, 2008, Under:
J2ME
J2ME application for cell phones that lets you tap rhythms of songs on the keypad to call specific people in your address book. Project started by one of the original creators of http://www.songtapper.com
http://sourceforge.net/projects/tap2phone/
Added Nov 11, 2008, Under:
J2ME
Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon S3.
http://sourceforge.net/projects/microlog/
Added Nov 11, 2008, Under:
J2ME
J2ME application for cell phones that lets you tap rhythms of songs on the keypad to call specific people in your address book. Project started by one of the original creators of http://www.songtapper.com
http://sourceforge.net/projects/tap2phone/
Added Nov 11, 2008, Under:
J2ME
A personal wardrobe consultant which keeps track of the clothes you have in your closet and helps you to choose them day by day, always suggesting the most stylish and creative combinations. Runs on J2ME enabled devices supporting CLDC 1.1, MIDP 2.0.
http://sourceforge.net/projects/petronius/
Added Nov 11, 2008, Under:
J2ME
LekLekDict is a offline dictionary for J2ME devices.
http://sourceforge.net/projects/leklekdict/
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