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Secrets of Firmware v3.71 (PSP misc)

Freeplay posted a more or less interesting “checkup” of the recently released PSP Firmware Version 3.71. But read more…

Well, like I did way back with 2.80/2.81 and 3.30, I’ve dug through all the module files in firmware 3.71 to see what I could find.

Here’s what I’ve found hidden in 3.71 so far. Take away from this whatever you want; hopefully it’ll stir up some speculation and get people interested.

* An official screenshot plugin, which saves either JPEG or PNG images to ms0:/PSP/SCREENSHOT, named *_####.JPG or *_####.PNG
* Hints at an official web-based content service, possibly for buying music/videos
* An Xbox Live style network gaming service, including the browser useragent strings related to it (PS3Community-agent/1.0.0 and PSP NP/1.0), using an XML-based method of communicating with the central server

* When you stop viewing an image and return to the list, the image fades out instead of disappearing.

* Custom themes are saved to flash1:/vsh/theme/custom_theme.dat . The 3.71 fw comes with the ‘cookies’ theme preinstalled, saved as flash0:/vsh/resource/custom_theme.dat .

* The web browser reports the PSP’s version as 3.70.

* Registering your PSP with a LocationFree base station makes a file called ms0:/MSSONY/LF/REGISTER/REGISTME.ERD (??? not confirmed, just a guess).

* The HTTP user agent for the LocationFree connection is “LFX HTTP Tunnel Client 1; model=LF-PSP, modeltype=6, generation=3, support=1/2/3, codec=0/2”.

* The exact Flash version is “Shockwave Flash 6.0 r72”.

* Licenses for DRM-enabled video will be stored as “/PSP/LICENSE/*.PNL”, and the video *might* be stored as “ms0:/MPE_ROOT/100AEV01/*.MLV”.

* There’s a reference to “ms0:/MP_ROOT/105ANV01/MAQ00991.MP4′ for … some … reason.

* The following game IDs listed in umdcache.prx, for whatever reason:
** UCAS-40025 (Ghost in the Shell: Standalone Complex – Territory of Hunter [Asia])
** UCES-00152 (Go! Sudoku [Europe])
** UCJS-10001 (Mina no Golf Portable [Japan])
** UCJS-10036 (Kazuo, a.k.a. Go! Sudoku [Japan])
** ULAS-42067 (Unknown [Asia])
** ULAS-42096 (UEFA Champions League 2006-2007 [Asia])
** ULES-00147 (Madden NFL ’06 [Europe])
** ULES-00468 (Every Extend Extra [Europe])
** ULES-00599 (Star Wars – Lethal Alliance [Europe])
** ULES-00647 (Capcom Puzzle World [Europe])
** ULES-00699 (UEFA Champions League 2006-2007 [Europe])
** ULJM-05087 (Untold Legends: Brotherhood of the Blade [Japan])
** ULJM-05170 (Legend of Heroes, a.k.a. Eiyuu Densetsu – Sora no Kiseki FC [Japan])
** ULJM-05185 (Akudaikan Manyuuki [Japan])
** ULJM-05254 (Crisis Core: Final Fantasy VII, 10th anniversary bundle version [Japan])
** ULJM-05275 (Crisis Core: Final Fantasy VII, solo version [Japan])
** ULJS-00060 (Daito Giken Koushiki Pachi-Slot Simulator Yoshimune Portable [Japan])
** ULJS-00113 (Disgaea: Hour of Darkness Portable Tsuusin Taisen Hajimemasita [Japan])
** ULKS-46015 (Untold Legends – Brotherhood of the Blade [Korea])
** ULKS-46076 (Unknown [Korea])
** ULKS-46116 (DJ Max Portable 2 [Korea])
** ULUS-10024 (Madden NFL ’06 [USA])
** ULUS-10095 (Go! Sudoku [USA])
** ULUS-10147 (Every Extend Extra [USA])
** ULUS-10184 (Coded Arms – Contagion [USA])
** ULUS-10217 (Capcom Puzzle World [USA])
** ULUS-10221 (UEFA Champions League 2006-2007 [USA])

* audio.prx refers to ULJS-00019 (School Rumble: Nesan Jiken Desu [Japan]) for… some reason
* isofs.prx refers to:
** ULES-00123 (Rengoku – The Tower of Purgatory [Europe])
** ULJM-05006 (Rengoku – The Tower of Purgatory [Japan])
** ULJM-05063 (SSX On Tour [Japan])
** ULJM-05127 (Dragon Quest & Final Fantasy in Itadaki Street Portable [Japan])
** ULUS-10013 (Rengoku – The Tower of Purgatory [USA])
** ULUS-10042 (SSX On Tour [USA])

* utility.prx pays special attention to all the different regional versions of Tekken 5 Dark Resurrection. It’s been suggested that this is because of the way the game uses PSP-specific savedata.
* it also pays attention to:
** ULES00016 (Darkstalkers Chronicle: The Chaos Tower [Europe])
** ULJM05005 (Vampire Chronicle: The Chaos Tower [Japan])
** ULJM05026 (Star Soldier [Japan)
** ULUS10005 (Darkstalkers Chronicle: The Chaos Tower [USA])
** ULUS10021 (Midnight Club 3: Dub Edition [USA])

* Some interesting registry entries:
** /CONFIG/NETWORK/GO_MESSENGER

* References to files that don’t exist, either because they’re not made yet or because they’re for the devkit only:
** flash0:/kd/npdrm_tool.prx
** flash0:/kd/usbserial.prx
** flash0:/kd/usbgps_serial.prx

* lfatfs.prx refers to flashfat4, flashfat5, lflash0:0,4 and lflash0:0,5. These devices don’t exist on the slim; at least, I couldn’t assign them as devices myself. Attempting to do so returns error 0x8001000D.

* loadexec_02g.prx refers to a new execution mode – ‘umdemu’, to go along with game, vsh, and updater.

* mpegbase_260.prx refers to ULJS00006 (Soukyuu no Fafner [Japan])

* np_auth.prx refers to all sorts of weird stuff, like:
** the words “Lediatio Lunto Ritna”
** something called X-I-5, with a version of 2.1, which appears to be related to submitting ‘tickets’ to https://auth.??.ac.playstation.ne t/nav/auth; probably related to logging onto the network play service

* the pops plugin uses a PS1 BIOS called ‘System ROM Version 4.5 05/25/00 J’, which is apparently the same as the 3.70 one (as indicated by the partial SVN path ‘branches/pops-370/src(r5808)’ in pops.prx)

* both umdman.prx and umdcache.prx contain the entire UMD_DATA.BIN file from ULJS-00001 (Ridge Racers [Japan])

* content_browser.prx appears to be some sort of convoluted multifunction plugin… I’ve found references to widgets/MusicAlarmTime.cpp which implies some sort of musical alarm clock, but also to what appears to be a music player (maybe) including a list of compatible formats:
** msgmusic_info_codec_atrac 3
** msgmusic_info_codec_wav_l inearpcm
** msgmusic_info_codec_1.4m
** msgmusic_info_codec_mp3
** msgmusic_info_codec_aac
** msgmusic_info_codec_wma
** msgmusic_info_codec_unkno wn
** msgmusic_info_codec_atrac 3plus
** msgmusic_info_codec_5.1ch
** msgmusic_info_codec_3m
** msgmusic_info_codec_4.6m
** msgmusic_info_codec_wav_a dpcm

* references to /PSP/APP, which is also created when you run the 1SEG player (downloadable apps, anyone?)

* references to /MSSSJ/GUIDE and /MSSSJ/PE … whatever they are

* as before, references to /PSP/MINIGAME

* new registry categories:
** /CONFIG/NP, containing keys named account_id, login_id, and password
** /NETWORK/GO_MESSENGER … containing unknown keys

There’s probably a lot more that I’ve overlooked, but this is the stuff that caught my attention.

http://forums.qj.net/f-psp-development-forum-11/t-secrets-of-371-121064.html

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iPhoneeBooks v0.9.9 (iPhone Application)

Books.app is a simple eBook reader for the iPhone. It reads HTML and text files stored in your Media/EBooks folder, and is smart enough to enter subdirectories, if, for instance, you’ve broken a book down by chapters.

Changes:

Faster loading of files, and long files shouldn’t kill the program anymore.
View images from the file browser! Only JPG or PNG for the moment. Still no in-line image viewing. Sorry.

http://code.google.com/p/iphoneebooks/

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PDROMs Coding Competition 3.667 – Deadline THIS Sunday (misc)

Just a fast reminder to let you know that the currenct PDRoms Coding Competition runs till this Sunday.

There is still one full weekend left to create something, so keep on coding. So far three entries arrived, the chance of grabbing a nice prize is highly given considering the low amount of entries yet.

http://www.pdroms.de/phpbb/viewtopic.php?f=53&t=341

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rSBT v0.3.3 (iPhone Application)

Rearrange your SpringBoard from your iPhone. This application allows you to rearrange the icons on your springboard without having to connect to your mac (or pc) and load up iFuntastic (or similar programs).

http://code.google.com/p/rsbt/

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iFlickr v0.0.3 (iPhone Application)

iFlickr is a native application for iPhone’s to access and use the service “Flickr”.

http://code.google.com/p/iflickr/

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MobileChat v1.0b1 (iPhone Application)

twenty08 has officially released it’s first iPhone Application!

We feel we started things off in a big way with MobileChat, an AIM client for your iPhone. The way we see it, this is the way cupertino intended AIM to be on the iPhone.

There’s really not much to say other then go try and and let us know what you think!

http://blog.twenty08.com/2007/09/04/please-to-announce-mobilechat-10b1/#more-76

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Tap Tap Revolution (iPhone Game)

Tap Tap Revolution: the fast-tapping iPhone music game by natetrue.

TTR has an online update feature (under “New Tracks”) where new tracks will be added (by indie artists). You can download and play them over your Wi-fi connection (downloading not recommended over EDGE but it will work).

Thanks to http://www.emuholic.com for the news.

http://cre.ations.net/creation/tap-tap-revolution

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DockSwap v0.02 (iPhone Application)

DockSwap “swaps” out the Dock Image of your iPhone.

http://code.google.com/p/dockswap/

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iPowerHour v1.6 (iPhone misc)

iPowerHour – “Have a Power Hour using your iPhone music library”

Plays random 1 minute clips from your music library, changing every minute, for 60 minutes. Shows a running count of “Drinks Down” and “Drinks Left” and Album Art!

http://code.google.com/p/iphonepowerhour/

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IPHCalc (13-09-2007-0804) (iPhone Application)

A native iPhone calculator application.

http://code.google.com/p/iphcalc/

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