News
VisualBoyAdvance GX v2.1.5 (GBA emu for Wii)

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for Wii and GameCube based on VBA-M.

Changes:

2.1.5 – April 9, 2010
* Fix auto-save bug

2.1.4 – April 9, 2010
* Fixed issue with saves (GBA) and snapshots (GB)
* Most 3rd party controllers should work now (you’re welcome!)
* Translation updates (German and Dutch)
* Other minor changes

Source: http://www.wiibrew.org/wiki/Visual_Boy_Advance_GX

http://code.google.com/p/vba-wii/

By with 0 comments
FCE Ultra GX v3.1.6 (NES emu for Wii)

FCE Ultra GX is a modified port of FCE Ultra v0.98.12. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

Changes:

3.1.6 – April 9, 2010
* Fix auto-save bug

3.1.5 – April 9, 2010
* Most 3rd party controllers should work now (you’re welcome!)
* Translation updates (German and Dutch)
* Other minor changes

Free and legal NES roms to try with this emulator can be downloaded from here: http://www.pdroms.de/files/nes/

Source: http://www.wiibrew.org/wiki/FCE_Ultra_GX

http://code.google.com/p/fceugc/

By with 0 comments
SNES9x GX v4.1.8 (SNES emu for Wii)

SNES9x GX is a Super Nintendo emulator for Wii and GameCube based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric. The GUI is powered by libwiigui.

Changes:

4.1.8 – April 9, 2010
* Fix auto-save bug

4.1.7 – April 9, 2010
* Freezing issue fixed
* Core timing fixes, should solve some problems with some games
* Most 3rd party controllers should work now (you’re welcome!)
* 7z crash fixed
* GameCube only – DVD/SD Gecko fixed (thanks emukidid!)
* Translation updates (German and Dutch)
* Other minor changes

Free and legal SNES roms to try out with this emulator can be found here: http://www.pdroms.de/files/supernes/

Source: http://www.wiibrew.org/wiki/Snes9x_GX

http://code.google.com/p/snes9x-gx/

By with 0 comments
Roxoptr2 v0.2 a1 (Wii Game)

Roxoptr2 by Thomas Jollans is a simple game in which you pilot a little helicopter around things.

http://wiibrew.org/wiki/Roxoptr2

By with 0 comments
Chopper Attack v1.0.17 (GP2x Game)

Chopper Attack is a top-down helicopter shooter.

Changes:

– Fixed Collisions
– Combined GP2X and GP2X Wiz versions
– Updated Awards on Highscore
– Improved Awards
– Added Weapon Power Bar
– Added Weapon Speed Bar
– Changed death reaction
– Changed next-level reaction
– Sped up enemies
– Sped up player
– Repaired rotation issues
– Fixed bug with Power-Up crate adding extra lives
– Added Windows ‘cheat’ keys

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,27,2833

By with 0 comments
Chopper Attack v1.0.17 (Wiz Game)

Chopper Attack is a top-down helicopter shooter.

Changes:

– Fixed Collisions
– Combined GP2X and GP2X Wiz versions
– Updated Awards on Highscore
– Improved Awards
– Added Weapon Power Bar
– Added Weapon Speed Bar
– Changed death reaction
– Changed next-level reaction
– Sped up enemies
– Sped up player
– Repaired rotation issues
– Fixed bug with Power-Up crate adding extra lives
– Added Windows ‘cheat’ keys

http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,27,372

By with 0 comments
Dishes War (PACC 2010) (Wiz Game)

Score as many points as possible by shooting all dishes before you run out of time. The amount of time you have to clear depends on the difficulty level! Pay attention…use your stylus carefully!! 🙂

http://pacc2010.xiik.net/main.html

By with 0 comments
Wubtris v1.0 (Dingoo Game)

The Wub has updated his falling block puzzle game Wubtris.

This update fixes the controls, the sound, battle mode and numerous other things!

Thanks to Wubby himself for the news via e-mail!

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,341

By with 0 comments
ScummVM v1.1.0 (N64 misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

Another 4 months passed, a lot of hard work done… and finally it is here: ScummVM 1.1.0 is available now on our downloads page.

There are some pretty exciting new features: We added support for 16bit graphics, which allowed us to add support for a whole bunch of newer Humongous Entertainment games for kids. We also added or improved support for the Amiga versions of Monkey Island, Legend of Kyrandia and Future Wars. Plus there are two completely new engines for the games Dragon History (available for free from here) and TeenAgent (available for free from GOG.com). And finally there is now a port for the Nintendo 64 game console!

Take a look at the release notes if you want to know a bit more.

There is one grain of salt, though: If you want to play Nippon Safes Inc, we recommend that you stick with your current ScummVM version for now, as there are some nasty regressions in there which may even make it impossible to complete the game. Also the background music in Pajama Sam 1 isn’t working correctly in the Kitchen and Mine areas anymore.

We are not happy about that, but in the end decided that we should not let this hold up the other new cool stuff we added. Instead, we will follow up this release in about four weeks with a 1.1.1 release that should fix these issues. In fact, you can help us make 1.1.1 even better by reporting any bugs you might encounter in 1.1.0.

And now go and get it while it’s still hot from our downloads page, grab a build for your favorite device and have fun :).

Changes:

1.1.0 (2010-04-04)

New Games:
– Added support for Blue’s Art Time Activities.
– Added support for Blue’s Reading Time Activities.
– Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
– Added support for Pajama Sam: Games to Play on Any Day.
– Added support for SPY Fox 3: Operation Ozone.
– Added support for Dragon History.
– Added support for TeenAgent.

General:
– Added support for a custom SJIS font for FM-TOWNS and PC98 games.
– Added support for 16bit graphics. (GSoC Task)
– Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not compile on modern systems.

CinE:
– Added support for Amiga style menus for Amiga versions of Future Wars.

KYRA:
– Added support for the Amiga version of The Legend of Kyrandia. (sound support was done as a GSoC Task)
– Adapted KYRA to support the custom SJIS font.

SCUMM:
– Added support for the PC-Engine version of Loom.
– Added support for music and sound effects in the the Amiga version of The Secret of Monkey Island. (GSoC Task)
– Fixed some other bugs related to game versions for the Amiga.
– Added support for original save/load dialog in MM NES.
– Added support for savepoint passcodes for Sega CD MI1 via debugger command ‘passcode’
– Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.

http://www.scummvm.org/downloads/

By with 0 comments
ScummVM v1.1.0 (DC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

Another 4 months passed, a lot of hard work done… and finally it is here: ScummVM 1.1.0 is available now on our downloads page.

There are some pretty exciting new features: We added support for 16bit graphics, which allowed us to add support for a whole bunch of newer Humongous Entertainment games for kids. We also added or improved support for the Amiga versions of Monkey Island, Legend of Kyrandia and Future Wars. Plus there are two completely new engines for the games Dragon History (available for free from here) and TeenAgent (available for free from GOG.com). And finally there is now a port for the Nintendo 64 game console!

Take a look at the release notes if you want to know a bit more.

There is one grain of salt, though: If you want to play Nippon Safes Inc, we recommend that you stick with your current ScummVM version for now, as there are some nasty regressions in there which may even make it impossible to complete the game. Also the background music in Pajama Sam 1 isn’t working correctly in the Kitchen and Mine areas anymore.

We are not happy about that, but in the end decided that we should not let this hold up the other new cool stuff we added. Instead, we will follow up this release in about four weeks with a 1.1.1 release that should fix these issues. In fact, you can help us make 1.1.1 even better by reporting any bugs you might encounter in 1.1.0.

And now go and get it while it’s still hot from our downloads page, grab a build for your favorite device and have fun :).

Changes:

1.1.0 (2010-04-04)

New Games:
– Added support for Blue’s Art Time Activities.
– Added support for Blue’s Reading Time Activities.
– Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
– Added support for Pajama Sam: Games to Play on Any Day.
– Added support for SPY Fox 3: Operation Ozone.
– Added support for Dragon History.
– Added support for TeenAgent.

General:
– Added support for a custom SJIS font for FM-TOWNS and PC98 games.
– Added support for 16bit graphics. (GSoC Task)
– Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not compile on modern systems.

CinE:
– Added support for Amiga style menus for Amiga versions of Future Wars.

KYRA:
– Added support for the Amiga version of The Legend of Kyrandia. (sound support was done as a GSoC Task)
– Adapted KYRA to support the custom SJIS font.

SCUMM:
– Added support for the PC-Engine version of Loom.
– Added support for music and sound effects in the the Amiga version of The Secret of Monkey Island. (GSoC Task)
– Fixed some other bugs related to game versions for the Amiga.
– Added support for original save/load dialog in MM NES.
– Added support for savepoint passcodes for Sega CD MI1 via debugger command ‘passcode’
– Added support for Kanji rendering in Japanese version of Monkey Island Sega CD.

http://www.scummvm.org/downloads/

By with 0 comments