Jeff Mitchell has updated his CaSTaway for the PSP. CaSTaway is a great Atari ST emulator. Changes: Scaling modes, throttling 50/60/30, and more!
Cybergoth is still experimenting with is new game”Colony 7″for the Atari 2600. The current release is dated by 19th September. Here is what the author said:
More or less a proof of concept that I can get my engine working with single line resolution
BUT: I think the sprites are getting to small with it. Or is it just me?The shape you see is the one of the main attacking sprite in Arcade size.
Ultimately I think it’s no improvement over the 2LK version and I think I’ll better make a step back again.
http://www.atariage.com/forums/index.php?showtopic=75038&st=25
Image provided by: xFlasHREminiscence is a rewrite of the engine used in the game Flashback from Delphine Software.http://www.playeradvance.org/index.php?showtopic=13615&st=0
Haggar has updated his Dr. Mario remake for the PSP. It’s fully written in Lua and requires the Lua-Player for PSP.http://haggar.pocketheaven.com/drmario.htm
Image provided by: WraggsterFrankDeath has released his first PSP Lua game ever. It’s a conversation of Roulette.http://www.dcemu.co.uk/vbulletin/showthread.php?t=10962
Image provided by: revorevo has released the first version of his draw application for the NDS. It features:
Image provided by: officiallypoorofficiallypoor has released version 0.1b of his PSP Lua game. Grab it from his page.http://forums.ps2dev.org/viewtopic.php?t=3322http://psplua.allpspskins.com/Off-poor/home.html
The team around Space Oddity has updated their Master System homebrew shooter. Changes:
09/13/2005About version 23:*shame* like 4 months without update! *shame*Bullet ! colliding with monsters and turning them into CosmoJelly
Image provided by: DidouTetravex is a puzzle game like a 4-sided dominos. The aim is to send all the shapes from the lower-right grid to the upper-left one. Shapes can freely move in the lower area. Conversely, in the upper grid, they are constrainted by a correct matching of numbers on each side. The lower-right area is then your pool, and the upper-left your aim. Switching between the 2 areas is done using the L/R keys.http://forum.gbadev.org/viewtopic.php?t=6885http://francois.pessaux.neuf.fr/creations.html
Morback is a kind of tic-tac-toe with an 8×8 grid, where you must align 5 tokens to win. Options don’t work for now. The IA is rather low. The game board and tokens are skinnable. Thanks to wraggster for the news.http://www.dcemu.co.uk/vbulletin/showthread.php?t=10648