Arcadia updated his Ghost’N’Goblins remake for the GBA.http://www.playeradvance.org/index.php?showtopic=12074
An update of mirakichi’s GB/GBC Emulator for the PSP. Changes are :
GB-PAR (GameShark) in Kyi To cord/code correspondence Bugs correction Added sound
PocketSPC is a SNES sound chip emulator for the Nintendo DS. The SPC700 is capable of 8 channel stereo playback at 32,000Hz with ADSR envelope support per voice, and an 8 tap FIR filter. Currently all 8 channels are emulated in stereo, with full ADSR support. Changes:
Added echo/filter support! Makes a lot of soungs sound much better. Check the readme for other fixes.
PSicko Portable is a game folder organizer for your PSP.http://www.dcemu.co.uk/vbulletin/showthread.php?t=8196
Muffinman has released a new version of his puzzlegame Sudoku. Changes:
Background music (plays Protracker modules, uses modlib by CHN) Display puzzles with numbers, letters or colours. Over 12000 puzzles, split over 6 difficulty levels. New solve option to fill in pencil marks automatically. Minor bug fixes
Image provided by: NRXNRX updated his Bomb Jack remake for the GBA. The game has a real oldschool touch, as it’s using the graphics of the CPC version.http://www.playeradvance.org/index.php?showtopic=12475&st=0
Agena World is a space shooter game for the PSP. It now supports PSP to PSP multiplayer via infrared.http://www.edepot.com/game.html
A coding competition where only Nintendo DS entries are allowed? With neat prizes? You might check out this threat then:http://www.neoflash.com/forum/index.php?topic=524.0PS: While we are at compos. Results for PDRC #3.33 might take till next weekend. This time I am the delaying part 🙂 Working 6 days a week isn’t funny anymore.
taka912 has released an updated version of lantus’s DoomPSP. The changes he made are:
No longer requires Doom-PSP directory Controls are fully configurable via config.ini Introduced Weapon change bug, does not wrap around from fist
“Y”has updated his SNES emulator for the PSP console. Here are the changes :
Auto-fire function added VSync processing correction at time of GPU use Detailed correction