News
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was not that long since our previous release, and now here is a new bugfix release hot off the press!
The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!
Changes:
AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
Gob:
– Fixed a crash in the Italian version of Woodruff
Groovie:
– Fixed some issues with music in The 7th Guest
Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.
Sword2:
– Fixed random sound corruption when using the original sound files.
Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode
iPhone port:
– Fixed backspace handling on the iPhone soft keyboard
DS port:
– Added support for the Global Main Menu feature
PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature
Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature
WinCE port:
– Fixed an issue which could cause random crashes with VGA devices
http://scummvm.sourceforge.net/downloads.php
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was not that long since our previous release, and now here is a new bugfix release hot off the press!
The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!
Changes:
AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
Gob:
– Fixed a crash in the Italian version of Woodruff
Groovie:
– Fixed some issues with music in The 7th Guest
Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.
Sword2:
– Fixed random sound corruption when using the original sound files.
Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode
iPhone port:
– Fixed backspace handling on the iPhone soft keyboard
DS port:
– Added support for the Global Main Menu feature
PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature
Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature
WinCE port:
– Fixed an issue which could cause random crashes with VGA devices
http://scummvm.sourceforge.net/downloads.php
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was not that long since our previous release, and now here is a new bugfix release hot off the press!
The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!
Changes:
AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
Gob:
– Fixed a crash in the Italian version of Woodruff
Groovie:
– Fixed some issues with music in The 7th Guest
Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.
Sword2:
– Fixed random sound corruption when using the original sound files.
Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode
iPhone port:
– Fixed backspace handling on the iPhone soft keyboard
DS port:
– Added support for the Global Main Menu feature
PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature
Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature
WinCE port:
– Fixed an issue which could cause random crashes with VGA devices
http://scummvm.sourceforge.net/downloads.php
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
It was not that long since our previous release, and now here is a new bugfix release hot off the press!
The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.
SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.
We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!
Changes:
AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks
Gob:
– Fixed a crash in the Italian version of Woodruff
Groovie:
– Fixed some issues with music in The 7th Guest
Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes
SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.
Sword2:
– Fixed random sound corruption when using the original sound files.
Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode
iPhone port:
– Fixed backspace handling on the iPhone soft keyboard
DS port:
– Added support for the Global Main Menu feature
PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature
Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature
WinCE port:
– Fixed an issue which could cause random crashes with VGA devices
http://scummvm.sourceforge.net/downloads.php
Added Apr 28, 2009, Under:
GP2x
D.K. has updated his game Kaiten Patissier.
Kaiten Patissier is a “collect ’em all” game, but with the twist of having a rotating playingfield. After collecting all but the last item in each level, a bonus item will appear somewhere in the level, so be sure to keep an eye out for the bonus items if you want to get 100% completion.
This version fixes an obscure bug with one of the block elements.
http://maglog.jp/alpha-secret-base/Article313069.html
Added Apr 28, 2009, Under:
Dingoo
SubZero released a Game Gear emulator for Dingoo. It’s said to run 80% of the games.
Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31042 ) for the news.
http://www.5idoudou.net/subzeroblog/post/28.html
Added Apr 28, 2009, Under:
Dingoo
SubZero released a Master System emulator for Dingoo. It’s said to run 80% of the games.
Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31042 ) for the news.
http://www.5idoudou.net/subzeroblog/post/28.html
Added Apr 28, 2009, Under:
Dingoo
Jorge Hontoria Jimenez released a WonderSwan and WonderSwan Colour emulator for the Dingoo.
Thanks to Guyfawkes ( http://www.emuboards.com/invision/index.php?showtopic=31041 ) for the news.
http://blog.tipesoft.com/?p=847
Added Apr 28, 2009, Under:
J2ME
MLE – The Mobile Learning Engine is a learning application for mobile phones written in Java (J2ME). It enables you to use your phone at anytime and at anyplace for computer-aided, multimedia-based learning. It is a content independent engine.
http://sourceforge.net/projects/mle/
Added Apr 28, 2009, Under:
J2ME
Lightweight, fast Java-centric Lua interpreter written for both J2ME and J2SE, including libraries for basic, string, table, package, math, coroutine packages, an optional compiler, luajava bindings, and JSR-233 pluggable scripting engine bindings.
http://sourceforge.net/projects/luaj/
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