PSP-Magic is a PSP version of the famous mechanical drawing toy called “Magic Screen”. See http://en.wikipedia.org/wiki/Etch-A-Sketch for details.
SDL_draw is a simple library to draw basic elements, like points, lines and circles, on SDL surfaces. It’s the primitive drawing library that SDL (Simple DirectMedia Layer) needed!
Any’s release is a simple compilation for Wii of the source code from Mario Palomo, Jose de la Huerga and Pepe Gonzalez.
WadImport can import any valid WAD. It can only import downloadable titles you actually own. Just place your WAD files into folder called ‘wad’ on your FAT device and follow the on-screen instructions.
Wiilander is a clone of the popular classic 70’s Lunar Lander game. With a big difference, you don’t use buttons. The object of WiiLander is to successfully land your little spacecraft in various places on the planet surface before you run out of fuel. Crashing your lander costs you fuel making it harder to complete your goal. Discover the secret word, landing on all the bases.
Changes:
5 levels.
Menu.
Screen with instructions.
High scores saved in SD.
Mii Selection.
Support SDHC card.
Issues with NTSC users are fixed now.
Graphics now use GRRLIB + GX direct access.
Game is now easier.
libwiigui is a GUI library for the Wii, created to help structure the design of a complicated GUI interface, and to enable an author to create a sophisticated, feature-rich GUI. It uses GX for drawing, and makes use of PNGU for displaying images and FreeTypeGX for text. It was designed to be flexible and is easy to modify – don’t be afraid to change the way it works or expand it to suit your GUI’s purposes! If you do, and you think your changes might benefit others, please share them so they might be added to the project!
Changes:
Changed default sound format to 16bit PCM 48000
Added loop option for OGG sound playback
The rules are simple. You take turns with another player to drop red or black pieces into the board. Pieces fall in from the top and slide down to stack up on top of each other. The goal is to get 4 of your pieces touching in a straight line (diagonals also count) before your opponent does. This is similar to Tic-Tac-Toe.
This is a 2 player game. Unless you have a split personality, you will need to install a second player (not included) somewhere near your Wii.
Changes:
Tries to load images from path/images/
Red player can switch to second wiimote during play
settiiiings.ini also acceptable as settings’ file name
Janken is a mulitplayer network only Stone, Paper, Scissor game by Masamune.
ReRemind is a simple Windows Mobile service that will play a sound at a specified interval when an event is waiting your attention. This is particularly useful for devices that lack standard amber/green notification LEDs (like the Diamond / Touch Pro), but can be used with any WM device if you want audible notifications.
Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active).
Changes:
05/04 – V6.03 – Option to skip locking while device is ringing.
iContact Avian Edition is a branch of iContact, specifically branched from iContact Burt Edition, after Burt ceased development. In case you haven’t heard of it before, iContact is a replacement contacts manager with many finger friendly features.
iContact is designed to be an all-inclusive finger-friendly contact manager for Windows Mobile PocketPC phones.
Release notes:
– REALLY fixed bug where if you leave the iContact window while dragging using the windows task bar, the scrolling freezes (or in some cases, goes crazy) until clicked in again 😀
– Email account is now set to ActiveSync by default
– Clicking on areas that have no actionable possibility or pressing a hardware key that is not assigned would exit out of the item details; I disabled that; It seems more natural to me to have to explicitly press the “back” button on screen or press “left” on the keypad
– Link to Pocket Outlook’s contacts added to program files folder (same as old installer)
– When stopping a fast scroll by pressing on the screen quickly, residual graphics artifacts (such as the top alphabet indicator) will no longer “stick”
– When stopping a quick/long finger movement by holding your finger still for a moment, iContact will no longer initiate a kinetic scroll; in high resolution devices this was common because moving a single pixel when lifting your finger is very easy to do (see new setting below)
– New setting: SpeedThresh = Minimal mouse speed over Y axis to initiate kinetic scrolling, in pixels/(sec/10) <-- Anybody who can add this to the help for other language files (non-english), please PM me the new .clng file. The formula is "number of pixels that must be scrolled in one tenth of a second" - Fixed bug where long-tap duration in the settings was not being used except for drawing the progress bar (long-tap action was using a hard-wired value of one second no matter what you set it to) - When you are in a list with no categories or a single category (such as favorites), if you hold down the d-pad to scroll, it will no longer jump to the start or end after a few seconds, it will instead continue to scroll one by one; scrolling in lists with categories (like the alphabetized main contacts list) will skip through each letter if the d-pad is held down, as before - Config version now matches (and will continue to match) iContact AE version, even if config did not change between versions. - The letter overlay is no longer shown when scrolling with the d-pad (since you can only move one item at a time and its slower than finger scrolling, it didn't really make sense to me to have it shown) - The group title no longer obscures the contact when scrolling with the d-pad - When your key repeat rate is set to a faster-than-normal speed, sometimes the d-pad scrolling wouldn't catch up with the actual selected item; this is fixed - Category jumping (using the d-pad) is now a smooth (but fast) animation (user configurable speed, see below), instead of an instant jump (if you liked the instant jump, set the speed to 0) - New setting: ScrollJumpTime = animation speed for category jumping (above) <-- Anybody who can add this to the help for other language files (non-english), please PM me the new .clng file. - Setup: QVGA/VGA is now a user selectable setting during install if you do not keep previous settings.ini (yes, I know I need to make a better dialog box than YES/NO) - Setup: Can now optionally select whether iContact AE becomes the default contacts manager in WM (this does not affect TouchFlo) - Setup: Fixed misc typos