Nati is working on Rad Racer 2600, which aims to become a 2D version of “Rad Racer”.
Changes:
+Scenery changes troughout the game
+Right player can controll the enemy car
Nati is working on Rad Racer 2600, which aims to become a 2D version of “Rad Racer”.
Changes:
+Scenery changes troughout the game
+Right player can controll the enemy car
Future Player is a lightweight player for your PSP. It plays smod/fc, ym (lz5), xm, mod and it.
Homepage: http://paradise.untergrund.net/
Yoshihiro has released a new beta of his Nintendo DS emulator that runs on the Sony PSP. Don’t hold your breath, it runs at about 15FPS (up from 7FPS from the last version). Anyway, if you’re interested in seeing your Nintendo DS game collection run on the PSP why not give it a shot?
Thanks to brakken for the news text and illustration picture! Source: http://www.tehskeen.com/forums/showthread.php?threadid=13459 & http://www.psp-hacks.com/2009/08/25/dsonpsp-beta-3-released-nintendo-ds-emulator-updated/
http://www.pspgen.com/forums/dsonpsp-beta-3-emu-ds-release-en-telechargement-t176934.html
PSP Mario is a clone of Super Mario Bros. for the PSP using the Phoenix Game Engine, written in Lua.
To see videos of the project visit: https://www.youtube.com/user/danielR369
ChaoticXSinZ updated his manga comic reading client.
This update is a bit older but has obviously slipped under the PDRoms news rader.
YourPlayer is a 2nd version of UminPlayer. It has a changeable skin, supports lyrics, supports 17 different audio formats and also has an equalizer and sleep mode.
Gods Defense is an early game. The Google-Code page is not very informative about this, but it seems to be a game based upon the Amiga classic “Gods”.
Riiper is a Nintendo Wii disc ripper. It allows to to rip Wii games to your computer as an ISO file over an internet connection. Riiper supports both Wii and GameCube games. Details included with program.
ogreWii is a project to port Ogre 3d engine (www.ogre3d.org) to the Nintendo Wii console using opensource homebrew toolchain.
What Is OGRE? OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Wii Nunchuck Library for Arduino!