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Inkpoly v1.0 (Wii misc)

Inkpoly is a screensaver for Wii homebrew. It’s kind of like a spirograph but with overlapping regions that fill with the even/odd fill rule. It makes use of the ftgrays anti-aliasing rendering engine from the FreeType library. It is all done in software, no 3D at all, making use of the 4:2:2 YCrCb bitmapped screenbuffer for the display. It’s using cubic bezier curves to define the shape to render.

http://wiibrew.org/wiki/Inkpoly

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Swing Ball v1.1 (Wii Game)

Swing Ball is a platforming time trial game with the ability to swing from almost anything.

Changes:

Several new levels.
Improved level selection screen.
Added a menu screen reminding that custom levels can be made and explaining how its done.
Movement speed has been made frame rate independent.

http://wiibrew.org/wiki/Swing_Ball

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Spartak Chess v0.0.1 (Symbian OS Game Port)

Spartak Chess is a Chess based on Stockfish v1.8 engine.

http://code.google.com/p/spartak-chess/

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Spartak Chess v0.0.2 (Dingoo Game Port)

Spartak Chess is a Chess based on Stockfish v1.8 engine.

http://code.google.com/p/spartak-chess/

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Grafx2 v2.2 (Caanoo Application Port)

Grafx2 is a bitmap paint program inspired by the Amiga programs Deluxe Paint and Brilliance. Specialized in 256-color drawing, it includes a very large number of tools and effects that make it particularly suitable for pixel art, game graphics, and generally any detailed graphics painted with a mouse. The program allows you to draw in more than 60 video resolutions (from 320×200 to 1024×768, including most of the standard Amiga resolutions : 320×256, 320×512, 640×256, 640×512, etc…).

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,113,513

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PicoDrive v1.80 (Genesis emu for Wiz)

PicoDrive is Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator.

Changes:

* Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz and Caanoo. Lots of internal refactoring to support this.
* Enabled 32X and SMS code. It’s still unfinished but better release something now than wait even more (it has been in development for more then a year now due to various other projects or simply lack of time).
* GP2X: Added basic line-doubling vertical scaling option.
* Changed the way keys are bound, no need to unbind old one any more.
* Handle MP3s with ID3 tags better (some MP3s with ID3 did not lay).
* Improved shadow/hilight color levels.
* Fixed broken cheat support.
* Internal refactoring for 32x/SMS support.
* Move mapper database to external file.
* Added preliminary SMS emulation.
* Added emulation of 32x peripherals including VDP. More work is needed here.
* ARM: Added new SH2 recompiler for 32x. Some unification with SVP one.

http://www.gp32x.com/board/index.php?showtopic=56714

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SDLMonkey v0.1 (Dingoo Linux Game)

SDLMonkey by Sol, ported by: Zyoma.

http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,9,422

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CAANOO Web Browser v1 (Caanoo Application)

CAANOO Web Browser is a web browser for Caanoo by Links and Rikku2000.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,112,509

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Escape From Zombie City v0.84 (Preview) (Caanoo Game)

Escape from a city full of Zombies!

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,27,512

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PicoDrive v1.80 (Genesis emu for Caanoo)

PicoDrive is Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS emulator.

Changes:

* Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz and Caanoo. Lots of internal refactoring to support this.
* Enabled 32X and SMS code. It’s still unfinished but better release something now than wait even more (it has been in development for more then a year now due to various other projects or simply lack of time).
* GP2X: Added basic line-doubling vertical scaling option.
* Changed the way keys are bound, no need to unbind old one any more.
* Handle MP3s with ID3 tags better (some MP3s with ID3 did not lay).
* Improved shadow/hilight color levels.
* Fixed broken cheat support.
* Internal refactoring for 32x/SMS support.
* Move mapper database to external file.
* Added preliminary SMS emulation.
* Added emulation of 32x peripherals including VDP. More work is needed here.
* ARM: Added new SH2 recompiler for 32x. Some unification with SVP one.

http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,71,510

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