Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It’s a tribute to Nintendo and the game Mario War by Samuele Poletto.
The game uses artwork and sounds from Nintendo games. The authors hope that this noncommercial fangame qualifies as fair use work. They just wanted to create this game to show how much they adore Nintendo’s characters and games.
Aleph One is a game engine currently in development by the Open Source community. It is based on the source code of Marathon 2: Durandal, a game created by Bungie Software in 1995. Since Bungie released the source code, Aleph One has matured to include a variety of new features and improvements.
TetriCycle is Tetris projected onto a cylindrical surface. Rotate the cylinder left/right such that the descending piece falls into place.
TetriCycle can be distributed freely and should never be charged for.
Changes:
8th Release: 10/19/10
Added classical mode (for classic tetris).
The Player Profiles ‘rotation’ label now has a ‘piece’ option that allows you to move the piece instead of moving the playfield; this is similar to classical mode, except that the piece is allowed to wrap around in cylindrical mode.
The Player Profiles ‘guide’ label now has a ‘line’ option, so when selecting the guide mode, you can choose between a shadow piece, or a guide line.