This is a native Othello game written by Zack Bartel.
iNdependence is a Cocoa-based application for Mac OS X which provides an easy-to-use interface for jailbreak, activation, SSH installation, and ringtone/wallpaper/application installation on your iPhone. It’s open source under the GNU v2 license.
The source code for interacting with the iPhone has been broken out into a library (libPhoneInteraction) so that it can be easily reused by other applications.
Create screen dumps on your iPhone by tapping an always floating button on your screen. Now supports saving directly to your camera roll and iTunes sync!
This version is fixing a lot of bugs, update is recommended!
T.D.V. Ano is a puzzle game for PocketPC’s.
Nuvalo has released a new emulator for the Nintendo GameCube/Wii. He has ported Stella the Atari2600 emulator to the GameCube.
Thanks to http://www.tehskeen.com for the news!
http://www.nacionarcade.net/foro/index.php?topic=186.msg1678
Integrated Software For Omega Devices is a demo previously released at BCN – which now reached a final stage.
Thanks to http://www.gp32spain.com for the news. You may need to be registered there for the download.
http://www.gp32spain.com/foros/downloads.php?do=file&id=1784
Here comes a musicdisk for NES by mic_
Release notes:
This is a collection of covers/remixes I’ve put together for the NES using ppmck. There’s only a PAL version right now, but perhaps I’ll add an NTSC version later with adjusted song tempos. I’m using a PowerPak and a real NES, but you can use Nintendulator, FCE Ultra or any decent emulator that has a PAL emulation mode.
The reason the ROM is so bloated is that a couple of the tracks were a bit tricky to fit inside 16kB, so I decided to use 32kB for all of them. 5*32 rounded up to the nearest power of two becomes 256kB, so there you go..
Use up/down to select a song and button A or B to start playing it. Happy listening.
Caisses is a Sokoban clone that includes 500 levels and 14 different backgrounds and themes. The original version of Caisses is Caisses DS, a Nintendo DS homebrew coded by Kukulcan.
In this game, you are a warehouse keeper, and your mission consists in arranging boxes by pushing them onto their designated locations. Boxes can be pushed, but not pulled, and the controls are simple : either point to the spot to move to with the stylus, or use the directional pad!
Thanks to Mollusk for the game and for the news 😉
You play with crayons and physics. The goal of the game is to move the red ball so that it collects the stars. You can cause the red ball to move by drawing physical objects.
Changes:
Improved scratch to erase! Now you must scratch the object at least 3 times to erase it!
Some bugfixes
Non-physical objects! (iPhysics_Levelpack_Format – See the shape types)
Triggers on user touch events and collisions, to move joints or delete objects!
You are climbing a building, trying to reach the suitcase of cash at the top. Watch out for all the nasty critters that are trying to knock you off, and watch out for the falling bricks as well. If you can’t avoid the critters, or you need to relieve a little stress, you can always Squish ‘Em instead!
A PAL and NTSC version is available!
http://www.atariage.com/forums/index.php?showtopic=117452&st=0