Hooka conducted an interview with the author of GeePee32.http://www3.telus.net/public/hooka/
Hu YingHao (Eric) has released a GBA input demo with sourcecode in C.http://www.gbadev.org
GP Advance seen an update after approximatly one week. You can grab the new version at:http://cvs.sourceforge.net/viewcvs.py/gpadvance/gpadv/gpadv.fxe
Ethos has released his first GBA project on gbadev.org, its a neat Final Fantasy 2 RPG demo. It features funky mosaic transition effects like in the original game.http://www.gbadev.org
Blue released a game for the Minigame Coding Competition 2004, called Target Blitz. It’s a small shooter in 4 kilobytes!http://www.ffd2.com/minigame/
Batblaster released a new intro for the GBA called Raster Mania. As you can guess it has lot’s of raster effects in it.
GPX Calc is a kind of Excel light for the GP32. You can get the file from GP32spain.http://www.gp32spain.com/
Gamepark released a final of their european firmware. You can get it at Gameparks homepage:http://www.gamepark.co.kr/
noskill released qpQuake v0.3!http://sourceforge.net/projects/gpquake/
SvOlli released another update of his Ogg Vorbis player SvOrbis for the GP32. This is next next step to the V1.0 release. Until then no new features will be included, only bugs will be fixed. For each bug fixed there will be a release like V0.9a, V0.9b, etc. So keep on testing and reporting bugs.
mono oggs now work correctly (well almost, look at known bugs)rewritten key input routine, now configurablea help screen display key configurationpause keyerror message if no oggs are foundit’s now possible to move the an ogg over the playlist borderthe playlist end marker can now be disablednew default color schemenow a logo in top left corner instead of text