News
Mitch Allen wrote me an e-mail about his latest piece of work called “T3”. I allready tried that Tic Tac Toe game a couple of times the past 10 minutes but I always got a draw or lost… well 😉
You can get the file from Mitch Allen’s page or from the PDroms (GBA/Game) Section.
http://www.mitchallen.com/
[UPDATE CET 13:40]
It seem the author has a few more pages than just one. You can get the Binary from this page: http://www.scriptableobjects.com/
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http://www.gamegizmo.com
Added Dec 20, 2002, Under:
GP32
Theif updated his shooter game “Casca Naves” once more! You can get the file locally (GP32/Games) or from Empee’s GP32 Project page.
http://empee.daug.net/gp32/?page=project&id=136
Gameboy Advance
Bouncers by _Nessie_
GBA Demo 4 by Jon Huggins
GBAtest by CHN
Hergs Solitaire v0.6 by Harold Toler
Hergs Yahtzee v0.3 by Harold Toler
Nine To Nine by Vinazzani Domenico
NMOD Player v1b by NEiM0D
NMOD Player v1c by NEiM0D
PTC v1.1 by Oscar BraindeaD
Revolution by Team Revolution
Space Inavders GBA v0.1a by Jon Huggins
Thrust Advance v1.04 by Matthew R Partridge
XMAS Wars v0.1 by Jon Huggins
Gameboy Color
Pick Pocket by Inka
GBC Intro Collection by CHN
GBC Intro Collection v2 by CHN
Game Park 32
gpSCUMM (17 Dec 2002) by phox
gpSame v0.1 by Fieldman
NEiM0D/QTX updated his MOD Player for GBA. Details and download could be get from www.gbadev.org.
http://www.gbadev.org/
Jon Huggins released a very simple game where you have to throw snowballs on each others face 😉 The graphics are very good.
http://zap.to/gbaproject
[Update CET 09:17]
It seem the original author has not updated his own page with this game yet! Get the file fromhttp://www.gbadev.org/
(Bouncers Description) Randomly bouncing particles that leave fading trails behind them. Uses simple fake “additive” rendering so the particle trails interact with each other. Code not particularly optimised.
The download could be get from GBAdev.org. Thanks for the news!
http://www.gbadev.org/
Added Dec 18, 2002, Under:
GP32
Hando posted about a new freeware GP32 game on his newspage.
(Newsdate 18.12.2002) GpSame is a kind of logical game. There is not too much info about this game as a readme.txt is written in korean :/. Put the *fxe file to GPMM directory and try to play.
http://gp32.emu.pl/
Added Dec 18, 2002, Under:
GP32
Ph0x released an updated port of “ScummVM”. ScummVM is an implementation of LucasArts S.C.U.M.M. (Script Creation Utility for Maniac Mansion) interpreter, used in games such as Monkey Island, Indiana Jones, Day Of The Tentacle, Sam and Max, and many more.
(NOTE!) Ph0x, nor me (Kojote) can support you with any games since they are copyrighted. This is only an engine to play those games. You have to own the original files. Details on how to use it can be found in the textfile enclosed with the ZIP-file on Ph0x’s page.
http://people.inf.elte.hu/ph0x/gpscumm/
Playstation 2
Metaballs by adresd
Lobotomia by NoRecess
Boredom 2 by Tyranid