News
Egress is a application which can display your favorite RSS feeds directly on your PocketPC.
![](/wp-content/uploads/2008/09/20080901_Egress_v4.0.0_(PPC_Application).gif)
Changes:
Fixed bug where trailing characters would cause parse of feed to fail
Fixed item custom sort dialog
Podcasts are no longer written to PocketIE’s cache which was causing out of storage space errors
Podcast downloading was not respecting “Only when cradled” setting
Screen will no longer inadvertantly scroll to the side when dismissing up item context menu
Thanks to http://www.pocketpcthoughts.com/ for the news.
http://www.garishkernels.net/egress.shtml
G-Alarm is an alarm clock with a special mechanism to wake you up. Before the alarm clock stops you need to guide a ball through a labyrinth.
![](/wp-content/uploads/2008/09/20080901_G-Alarm_(31-08-2008)_(PPC_Application).jpg)
http://forum.xda-developers.com/showthread.php?t=422362
Added Aug 31, 2008, Under:
Wii
WiiPhysics is a physics playground for the Wii, much like Crayon Physics or PocketPhysics. It uses Box2D and libwiisprite.
Changes:
+Added Weld Joint
+Added a second player (with limited capability)
(Second player can drag, toss, freeze, unfreeze shapes)
+Fixed Jumping of pen drawn shapes on create
+Fixed placement of pin (proper pin joints now)
+Added realistic grass.
+Fixed bugs and crashes. (Specficially related to pully)
+Restructured backend data management system.
+Fixed pointer detection for selecting rectangles.
+Added Support Button
+Increased Object Limits
http://www.wiibrew.org/wiki/WiiPhysics
Tunnel is a game in which you control a ball going down a tunnel avoiding other balls and collecting pick-ups such as strength boosters and weapons to break up the other balls.
![](/wp-content/uploads/2008/08/20080831_Tunnel_(DC_Game_Port).png)
Tunnel has has been written by Trevor Spiteri ( http://www.tspiteri.org/programs ) and has been ported over to the Dreamcast now.
http://www.dreamcast.es/news.php?readmore=148
Motor 3D – Nitro Engine is a 3D engine coded by Antonia Nino Diaz.
Due to lack of spanish language skills, we can’t tell you whats new.
http://www.elotrolado.net/hilo_motor-3d-nitro-engine-v-0-2-0_1078371
Added Aug 31, 2008, Under:
GP32
Slaanesh released a new version of Mame for the GP32 based on MAME4ALL.
![](/wp-content/uploads/2008/08/20080831_MAME4ALL_GP32_(Beta)_(Arcade_emu_for_GP32).png)
Release notes:
This version of MAME4ALL is for the GP32 handheld and is still a BETA version – some things will change for the final release.
Please read the supported.txt included in the download for a list of games that this version supports. The GP32 version does not and will not support all games that that GP2X does.
I’ve worked pretty long and hard on this project – starting many months ago. Getting the sound right and splitting the games was quite time consuming. As it stands MAME4ALL GP32 beta is fairly feature packed and includes most things that you would expect from a capable emulator.
There is no documentation yet nor source code but I will release both of these soon with version 1.0.
For now see the homepage for details.
Special thanks to Franxis as this version for the GP32 is based on his excellent version for the GP2X.
http://www.gp32x.com/board/index.php?showtopic=43814
Crocodingus the crocodile is happily playing video games when he carelessly drops his “Sprite” drink onto his console’s outlet. Unfortunately, the drink in the receptacle creates an electromagnetic distorsion, and Crocodingus gets snatched in the vortex and is sent in the pixel world.
![](/wp-content/uploads/2008/08/20080831_Crocodingus_In_Cube_Island_v1.1_(NDS_Game).png)
Crocodingus In Cube Island is a full 3D game that you can play on your Nintendo DS. You can move the crocodile with the stylus and strike monkeys with its tail!
You must help Crocodingus to finish the game.
Discussion (French): http://www.dev-fr.org/index.php/topic,3673.0.html
http://www.madpxl.com/
ThrottleLock is a pattern based lock application, fully skinable and with multilanguage support.
Fixes:
– Now softkeys issue is definetly solved 😉
http://forum.xda-developers.com/showthread.php?t=419525
A basic homebrew application for guitarists.
![](/wp-content/uploads/2008/08/20080831_ChorDS_v0.2_(NDS_Application).png)
Changes:
– ChorDS is now fully usable stylus.
– Main Menu improved graphically.
– Browser improved (Pagination, return parent, icons …)
– Tri folders & files in alphabetical order
– Viewing the tablature on 2 screens (DualScreen).
– Add a tab for handling the stylus.
– Corrections of some missing
– Changes in the pattern of controls
http://www.dev-fr.org/index.php?topic=3665.0
After the open thievery critism from brakken/tehskeen.com ( http://www.brakken.net/comments.php?mid=c5e03cb34ba0f42fae943d98f ) and myself ( http://www.pdroms.de/news/11068/ ) Wraggster of DCemu ( http://www.dcemu.co.uk ) tried to turn the wheel.
Quote from Wraggster:
http://www.brakken.net/offsite/sourcing.jpg
Well… which might this “mysterious” page be? Is it PDRoms or is it TehSkeen? Anyway…
Brakken replied and everyone who thinks there is nothing like “scene politics” is probably wrong.
Here comes another gossip of “DCEmu Sourcing Issues”… follow the link for more!
http://www.brakken.net/comments.php?mid=e6f92984c8c0a430de1d8550e
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