Termula2x is a UNIX terminal emulator for the Caanoo, including vi text editor. Recompile for the Caanoo by N8body.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,116,470
Termula2x is a UNIX terminal emulator for the Caanoo, including vi text editor. Recompile for the Caanoo by N8body.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,116,470
DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.
Changes:
[+] Further audio improvements and optimizations (Corn8)
[!] Corrected regression that caused Conker not to boot anymore since 558 (Thnx klitzs and re4thewin for reporting it)
[!] Added a controller option, updated compatibility codes, and fixed a few typos in roms.ini (bdacanay)
[~] Removed Wave Racer hack (no longer needed)
[+] Added hack for War Gods to skip CullDl
http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0
UAE4ALL for the Pandora has been updated. UAE4ALL is a famous branch of UAE, an well known Amiga emulator. Needs to be optimized but runs tons of games fullspeed!
Changes:
* added Scanlines 25% and 50% to “more options”-menu (doubled pixels mode only)
* added Kickstart 1.2 support (has to be 512K and named “kick12.rom” in kickstarts-subdir), removed Kickstart 3.1 support
* added screenmode “320×240 scaled to 640×480” to runme.sh (as alternative to doubled pixels mode)
* fixed “status line” (display power-led & diskdrive-activity at the bottom) – was broken since last release
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,74
Engine02 is a script-driven, multiplatform 2D game engine with builds for DOS, Windows, Linux, Intel/PPC MacOS, PSP, and Wii. Complete documentation for creating games is included with PC and Mac builds, and is also available on the website.
Games created or hosted by the author and his team are directly downloadable from inside the program. Updates for the program, or any installed game, can also be downloaded from the same interface when they become available.
Currently-available games :
Megaman: Triple Threat – A Megaman 7 style fangame. Currently an in-progress demo
Sonic the Hedgehog: Project Mettrix – A Sonic 3 style fangame. Currently an in-progress demo
Priiloader is a modified version of the officially discontinued Preloader. Preloader is a small application which places itself before the System Menu. Its main feature is to directly boot the Homebrew Channel or a file you can install from a FAT device. Preloader is also able to apply memory patches the system menu to remove limitations or other things. Warning! This homebrew makes permanent changes to your Wii’s flash memory (NAND) and should be used with caution.
Changes:
Redesigned a bit of the installer. it is now using the HW_AHBPROT flag set by HBC and no longer requires
a patched ios when run from HBC 1.0.7 or above. if it is run from < 1.0.7 then it still requires a patched IOS. NOTE : the redesigned part of the installer is closed source for now cause of the used code Booting a Dol/Title now stops the DVD drive as well Titles list is now forced to display in english Dropped Support of Cios Added support for Homebrew channel 1.0.7&1.0.8 booting & reloading (in case of a DSI crash) Added online Updating (full versions and beta versions. also language mods are available) Added a password backdoor incase you forgot the password.To change the password temporary to "BackDoor" press on the Password Screen "1" and then 4 times "2" on the Remote or "Y" and 4 times "X" on GC/Classic. Added System Menu TMD patching for HW_AHBPROT so that applications started by Priiloader can enjoy the fun too Fixed rare bug when Show Debug info was on and reset was pressed Fixed some USB stuff Fixed some title booting stuff (removed & moved to SD titles are not listed anymore) Fixed the green bar that could show when booting system menu Fixed .elf binary loading
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Changes:
Better memory management
Added an advanced screenshot function
Added offClick onOver and offOver functions to buttons
Added getType, getParent, getNext and getChild functions to N2D and NODE classes
Improved directional lights constructor
new type(WINDOW) for 2d system
Added a custom expansion for 2d nodes and 3d nodes. This will allow more flexibility.
Increased flexibility of Tev system (now using more efficiently, same number of TEV stages let you do a little more)
Lighing speed boost, speed up the engine about 8%
Yabause Wii is a Sega Saturn emulator for Wii and is the first of its kind as emulating the complex processes of the Sega Saturn is much harder then it looks and now even harder to run it on the limited hardware of the Wii.
Changes:
add more some previous unhandled commands of SH2 and memory accesses
fix color offset to avoid bluish image
some minor fixes and changes
Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.
Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,19,463
NeoCD2x is a NeoGeo CD emulator for the Caanoo.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,71,468
In Simutrans you can build the transport networks you always dreamed of, with platforms, quays, level crossings, bridges, tunnels, signals and much more. Transport passengers between nearby cities with a commuter train or use a high speed train to earn big money by connecting cities further apart.