News
Pickle updated Wolf4SDL (Wolfenstein 3D SDL Port) an engine port, which can be used to play Wolfenstein 3D.
Because Wolfenstein 3D is showing swastika’s during ingame, we can not provide any links as it would be against german law. In particular it would be against paragraph 86 StGB “Verbreiten von Propagandamitteln verfassungswidriger Organisationen”.
Allthough this is just an engine port of Wolfenstein 3D, the game itself is still indexed.
Jump N Blob is a typical Jump and Run containing adventure elements (Inventory, action battle system). In the role of Blob, a small blue and cute creature, it is your task to save the Island of Malis.
Your fiends are the infamous Beastking and his underlings. Now it is up to you. Rescue your friends and your home or hey will be doomed.
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,38,251
PocketSNES is a port of the GP2x version of Reesy’s and HeadOverHeels PocketSNES. It’s also enhanced and features better speed etc.
As for now coders might be happy to know, that the source is available.
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,46,390
Kill Everything That Moves is a Wiz adoptation of KETM (studio-grey/badblocks), fast paced Tyrian style 2D shooter. It’s based on Deniska’s PSP port.
Features:
– 4 levels with different environments, music & bosses
– 1 bonus level
– 15 enemies with unique attack patterns and adjusting hostility
– 7 primary weapons
– 4 secondary weapons (rockets, laser, bomb, rotating shield)
– 2 mod (for now): original episode1 and 1941 mod
– Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity.
Note: Screenshot from the PSP Version!
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,391
Added May 7, 2010, Under:
GP2x
Kill Everything That Moves is a GP2X adoptation of KETM (studio-grey/badblocks), fast paced Tyrian style 2D shooter. It’s based on Deniska’s PSP port.
Features:
– 4 levels with different environments, music & bosses
– 1 bonus level
– 15 enemies with unique attack patterns and adjusting hostility
– 7 primary weapons
– 4 secondary weapons (rockets, laser, bomb, rotating shield)
– 2 mod (for now): original episode1 and 1941 mod
– Fully modable design: you can change sounds, graphics, script your own attacking sequences and intensity.
Note: Screenshot from the PSP Version!
http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,30,2842
NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good.
Changes:
* Added support for CD-ROM images in .bin/.cue format.
* Added support CD audio playing.
http://ndsretro.com/
Run, Bunny! Run! – If there wouldn’t be only those obstacles!
http://dsgamemaker.com/forum/viewtopic.php?f=28&t=4413
Netwalk is a single player logic game.Construct the network, connecting all the terminals to the server in the fewest turns possible.
https://slideme.org/application/netwalk
In outer space, you encounter the enemy, adhere to 20 seconds can transmit back to base.
https://slideme.org/application/survival-20s
MIDPath is a Java library which provides a MIDP2 implementation on top of various graphical libraries (SDL, AWT, SWT, X11, GTK, Qt3/Qt4/Qtopia4, Linux framebuffer) and audio libraries (SDL, ALSA, ESounD, PulseAudio). It’s based on MIDPath 0.3 RC2.
Changes:
In case there is any interest, I have released MIDPath 4 Dingoo v0.2. No other change compared to v0.1 besides the sound which is now enabled.
http://boards.dingoonity.org/dingux-releases/midpath-4-dingoo-v0-2/