News
Playlist Manager v2.0 (PSP Application)

Playlist Manager will allow you to create, edit and delete playlists and play them. Playlist Manager will save your file as .m3u directly under your chosen music folder which can then be played by PSP music player. Playlist Manager has its own music player that will allow you to play your selected music file, folder or playlist.

There are no restrictions on file addition or removal – you can keep on adding the same file and in any order. Playlist Manager can recognize and play playlists and music files from sub folders. You can use Playlist Manager as any other MP3 Player!

http://forums.qj.net/f-psp-development-forum-11/t-releaseplaylist-manager-v20-114376.html

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LightMP3 v1.2.0 (PSP Application)

LightMP3 is is a simple MP3 player for the PSP. With the display set to minumum brightness the battery should last at least 9 hours. With the display off the battery should last at least 11 hours.

Changes:

-Added equalizer’s presets (press NOTE while playing a file)
-Reduced analog sensitivity
-You can now turn off the display pressing start while playling a file (display won’t turn on if you press another key)
-Pressing NOTE in playlist editor will play the current playlist.
-Fixed: current playlist is cleared at startup.

http://sakya.altervista.org/new/index.php?mod=none_lightmp3

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jEnesisDS v0.4a (Genesis emu for NDS)

jEnesisDS is a Genesis/Megadrive emulator for the Nintendo DS.

Author release notes:

As promised, here is the updated version with the newer cpu core. I decided to split the HW and SW renderer versions, because it makes my life a bit easier…

The SW renderer version is included as a separate binary in this release and features 2 different scaling types: “Jitter” might look better for action games, “Blend” mostly makes text more readable.

There is also a new option in the HW renderer: Force Update

If enabled, it reduces the chance of tile corruptions, but can also lead to massive slowdowns, if a game updates more tiles than the DS can handle in rapid succession. So “off” is basically faster. You can however switch to “on” temporarily, if the tiles got corrupted to force a one-time update (Viewpoint).

http://www.dcemu.co.uk/vbulletin/showthread.php?t=68175&page=4

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ScummVM DS v0.10.0 (Beta 2) (NDS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Among the systems on which you can play those games are Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2, SymbianOS/EPOC and many more…

Changes for the NDS version:

– Changed word completion keyboard to get the word list from the pred.dic main dictionary instead of the game dictionary
– Fixed several key repeat bugs
– Improved control system in Goblins 3
– Added icons for build D – F
– Added snap to borders option to make it easier to get the mouse cursor to the edges of the screen.

http://forums.scummvm.org/viewtopic.php?t=4209

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Lameboy DS v0.9 (GBC emu for NDS)

Lameboy is a Gamboy and Gameboy Color emulator for the Nintendo DS.

Changes:

* fixed: joypad register emulation (fixes Wario Blast)
* fixed: GBC hdma (fixes Pokemon Crystal graphics)
* fixed: interrupt flags emulation (fixes Bouble Bobble)
* fixed: V-blank interrupt timing (fixes Altered Space)
* fixed: split window emulation (fixes Donkey Kong graphics)
* fixed: GB timer initialization (fixes Pokemon Pinball)
* added: fake serial interrupts (fixes many early games)
* added: RTC emulation
* added: pseudo bilinear upscaling mode

http://lameboy.ath.cx/?p=16

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Spider Solitaire DS v3.0.2 (NDS Game)

Spider Solitaire is a One-player card game that has gained popularity since being included as a default game on the Windows Operating System. The basic idea of the game is to get piles of cards from K to A of the same suit. There are 104 cards with the possibility of playing with either 1 suit, 2 suits, or 4 suits.

Changes:

– Fixed M3 compatibility bug; Pressing Hint when no possible moves would freeze the game
– Fixed bug where if there were only one card on a pile and Hint were pressed it would freeze the game

http://jt0.org/projects/spidersolitaire

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Happy Halloween (14-07-2007) (A2600 Game)

Happy Halloween, formerly known as Halloween Havoc, for Atari 2600 has been updated.

Changes:

Fixed the shortcuts.

http://www.atariage.com/forums/index.php?showtopic=108451&st=25

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Gngeo2x v0.7 (Beta 11) (NeoGeo emu for GP2x)

Gngeo2x is a NeoGeo Emulator for the GP2x, with assembler Z80 core and graphics dumper. It runs most games fullspeed with sound and features save states! This is the developmental build of the emulator and therefor may be unstable.

The dual CPU bug should be fixed in this version.

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,2182

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Mister Block v0.2 (GP2x Game)

News from nickspoon. Mister Block v0.2 is out!

Mister Block has lost all his favourite blue blocks! Help him find them by navigating various levels, each dotted with traps and pitfalls. Information on playing the game and creating levels (it’s easy, try it) is in readme.txt. A level editor is now included with Mister Block! Details on using it are in readme.txt

http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,27,2231

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AsciiPanic Breakout (NDS Game)

This is a Breakout game by birslip with an ASCII Plasma effect in tthe top screen. The “game” was unplayable in Dualis.

http://www.dev-fr.org/index.php?topic=540.15

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