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Jazz Jack Rabbit PSP v0.01 (PSP Game Port)

This is a PSP adoptation of Jazz JackRabbit 1 by Epic MegaGames. This port is based on OpenJazz port by Alister Thomson (http://treacle.hewwo.com/jazz/oj/). It is still in early stage but already playable full screen with music and SFX.http://forums.qj.net/showthread.php?t=37630

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NeoCD PSP (Zelurker) v0.9 (NeoGeo CD emu for PSP)

Zelurker has released another update to his continuation of NeoCD PSP from YoyoFR. NeoCD is a NeoGeo and NeoGeoCD emulator. For the changelog and the download please check the official page.

http://www.rainemu.com/html/archive/tux/neocdpsp.html

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XBMC Remote Music Interface v0.1 (PSP Lua Application)

Image provided by: jonny2002Description: Control the music playing part of”Xbox Media Center”without the need to have your tv turned on, wirelessly from anywhere in your house.http://forums.qj.net/showthread.php?t=37792

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NeoGeo CDZ Emulator v0.1.2 (modified CZ80) (NeoGeo CD emu for PSP)

NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ. This is the modified CZ80 version, which is different to the previously reported version.

http://neocdz.hp.infoseek.co.jp/

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NeoGeo CDZ Emulator v0.1.2 (MAME Z80) (Neo Geo CD emu for PSP)

NJ has updated his work on the Neo Geo CD emulator NeoGeo CDZ.

http://neocdz.hp.infoseek.co.jp/

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RIN (Homer) v1.3.5 (GB/C emu for PSP)

Homer has continued Mr. Mirakachis work on RIN, a Gameboy and Gameboy Color emulator for the PSP. Changes in this release:

  • Menu bug/hang fix
  • http://forums.qj.net/showthread.php?t=36282

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    Meshloader Preview 3 (PSP Application)

    Lumo has released an update to his 3D model loader for the PSP. Changes:

    Preview v3+ changed doublesided to singlesided meshes&backfaceculling (->draws only visible triangles, front side! ->planes might be invisible, cause of orientation) + new conversion tool (as cmsh might be v2, v3 i just call it v2 now…)+ rewrote maya export script to export the faces in correct* order + added Gouraud Shading ->no more flat view! + added a lightnote: max face/vertex count is 65xxx (not limited by my loader) but you can split your mesh into multiple 3db files and load em up…

    Thanks to Yashamaru, and sorry for the delay 🙂

    http://lumo.psplua.com/?action=3dmodels

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    PLP v1.0 (PSP Lua Application)

    PLP is a paint program written in Lua by PSP333.http://psplua.com/modules/news/article.php?storyid=153

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    Pang v1.0.3 (GP2x Game Port)

    The GP2x port of Michel Louvet’s Pang remake has been updated.http://bitmage.de/index.php?section=50

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    Robot Escape (GP2x Game Port)

    Image provided by: KaosOverrideKaosOverride has ported Robot Escape to the GP2x. Robot Escape is a quick-thinking maze game. You are a ball, rolling around through a maze. You can turn left or right, but you can’t turn around. You must avoid running into robots. You can kill robots by throwing discuses at them when you take a turn.http://www.gp32spain.com/foros/showthread.php?t=28086

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